
了解如何使用 ZBrush、3DS Max、Marmoset 和 Photoshop 为游戏创建有趣的角色。
如果您曾经想知道如何以正确的方式做到这一点,或者想从真正的业内人士那里了解行业专业人士是如何做到的。
这是你的机会。
快来接受 3d Artist Magazine 封面艺术家、ZBrush Beta 测试员 Kurt Papstein 的一对一指导。
Uartsy – Character Pipeline For Games – Phoenix Atelier
8 Week | aac, 44100 Hz, stereo | AVC1, 1280×720, 25 fps | 8.5GB
Genre: eLearning | Project Files Included
Learn how to create interesting characters for games using ZBrush, 3DS Max, Marmoset, and Photoshop.
If you’ve ever wondered how to do it the right way and or wanted to get a real insider’s look at how an industry professional does it.
This is your chance.
Come and be mentored one on one by, 3d Artist Magazine cover artist, ZBrush Beta tester, Kurt Papstein.

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