
通过 Daniel Zeni 的 6 小时研讨会,了解如何将 2D 风格化概念转化为 3D 角色。使用 ZBrush 和 Photoshop,Daniel 完成了整个过程,从选择合适的概念到准确地给角色上色,再到完成抛光的最终图像。
Daniel 首先深入解释了在 ZBrush 中设置概念的过程,并展示了如何利用 Spotlight 投影工具发挥您的优势。他指导雕刻整体形状和使用对称将身体与头部对齐,以及如何使用 ZAppLink 保存相机角度。您还将发现保存的摄像机角度如何帮助您在每次进行更改时进一步将网格与您的概念对齐,确保与您的原始概念紧密匹配。
The Gnomon Workshop – Matching a Stylized Concept in ZBrush
Duration: 362 Minutes / Format: HD 1920×1080
Learn how to translate a 2D stylized concept into a 3D character with this 6-hour workshop by Daniel Zeni. Using ZBrush and Photoshop, Daniel walks through the complete process, from selecting a suitable concept to coloring the character accurately and achieving a polished final image.
Daniel begins with an in-depth explanation of setting up a concept in ZBrush and shows how to use the Spotlight projection tool to your advantage. He instructs on sculpting the overall shapes and using Symmetry to align the body with the head as well as how to save out camera angles using ZAppLink. You’ll also discover how saved camera angles can help you further line up a mesh up with your concept each time you make a change, ensuring a close match to your original concept.
https://www.thegnomonworkshop.com/tutorials/matching-a-stylized-concept-in-zbrush
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/20184.html