
在 ZBrush 中对鞋子进行数字雕刻有时看起来有点令人生畏。成品应该是精确的,但要遵循有机形状的自然曲线。在本课程中,学习如何利用 ZBrush 中的独特工具对逼真的鞋类进行数字雕刻。Ryan Kittleson 将带您完成精确建模鞋子的步骤,解释如何制作鞋底、切割胎面图案、制作鞋面基本形状以及制作鞋带。此外,他还分享了如何添加精细细节,例如针迹、皮革和织物纹理。结束本课程后,您将掌握制作几乎任何类型的鞋类所需的工具和技术,而不仅仅是课程中展示的鞋类雕塑。
Intermediate | 3h 29m | 2.88 GB | Project Files | Software used: ZBrush
Title: Lynda – ZBrush: Modeling Footwear
Info: Digitally sculpting a shoe in ZBrush can sometimes seem a bit daunting. The finished product should be precise, but follow the natural curves of an organic shape. In this course, learn how to leverage the unique tools in ZBrush to digitally sculpt realistic footwear. Ryan Kittleson takes you through the steps of accurately modeling a shoe, explaining how to create the sole, cut the tread pattern, make the upper basic shape, and create the laces. Plus, he shares how to add fine details such as stiches and leather and fabric textures. Upon wrapping up this course, you’ll be equipped with the tools and techniques you need to create nearly any kind of footwear—not just the shoe sculpture shown in the course.
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