Creating Military Assets In Zbrush Vol. 01 by Claudio Setti

Creating Military Assets In Zbrush Vol. 01 by Claudio Setti

想了解如何为您的游戏或概念创建军事硬件?本教程系列将向您展示如何使用 Zbrush 的强大工具来创建各种军事硬件……

在第一卷中,针对 初学者/中级 Zbrush 艺术家,我们将了解如何创建逼真的 M67 破片手榴弹。虽然是一个相对简单的建模对象,但它提供了一个很好的机会来熟悉我们稍后创建更复杂模型所需的技能。

我们将学习如何对手榴弹进行建模,从基本图元一直到最终的高多边形模型。然后我们将使用 Zbrush 的各种纹理工具来创建一个完全纹理化的最终模型。

Gumroad – Creating Military Assets In Zbrush Vol. 01 by Claudio Setti

2h 56m | aac, 44KHz, stereo | AVC1, 1920×1080, 25fps | 4.14GB

Genre: eLearning | Project Files Included

Want to learn how create military hardware for your games or concepts? This tutorial series will show you how you can use Zbrush’s powerful tools to create all kinds of military hardware…

In this first volume, aimed at the beginner/ intermediate Zbrush artist, we look at how to create a realistic M67 Frag Grenade. Although a relatively simple object to model, it offers a great opportunity to become more familiar with the skills we will need to create more complex models later on.

We will learn how to model the grenade starting from basic primitives all the way to a final high-poly model. We will then use Zbrush’s various texturing tools to create a fully textured final model.

Creating Military Assets In Zbrush Vol. 01 by Claudio Setti

资源下载此资源仅限VIP下载,请先
本站资源仅限VIP会员下载点击购买VIP会员

原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/27210.html

赞 (0)
steven的头像steven
上一篇 2015年1月26日
下一篇 2015年1月26日

相关推荐

发表回复

登录后才能评论
分享本页
返回顶部