The Gnomon Workshop – Creativity – Story and Character Development

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究竟什么是创造力?人们从哪里获得创意,以及他们如何开发它们?更重要的是:一旦你有了一个想法,你如何保持创造力?另一方面,当你完全失去创作灵感或者它只是拒绝出现时会发生什么?

伊恩·麦凯格认为,谈论创造力的最佳方式之一就是真正发挥创造力。他为 The Gnomon Workshop 制作的两卷系列研讨会记录了他从零开始创作的最初故事的整个旅程过程。毫无准备地开始视频教程,你一定会体验到他从头到尾的完整过程。本次研讨会的成果是 Iain 命名为“PYG”的地球上最后一人的科学怪人爱情故事。

第一卷着重于通过一系列故事情节草图和关键帧来创作他的故事。伊恩的工作室随后详细介绍了他在故事中的两个主角的概念设计过程:皮格本人,以及他失散多年的妻子。

无论您是初学者还是高级传统艺术家或数字艺术家,您都将受益于对业内最受欢迎的故事讲述者之一的这种富有洞察力的“幕后观察”。所以,坐下来,拿起你的铅笔——或者你的绘图板——来彻底了解 Iain McCaig 的创作过程吧。通过完成本次研讨会,您将学会如何将自己的想法发展成您可以引以为豪的故事。

在第二卷中,您将了解 Iain 的生物和世界设计方法。

Duration 3h 2m MP4

Title: The Gnomon Workshop – Creativity – Story and Character Development

Info:
What exactly is Creativity? Where do people get creative ideas from, and how do they develop them? What’s more: How do you manage tostay creative once you have an idea? On the other hand, what happens when you lose creative inspiration completely or it simply refuses to show up?

Iain McCaig believes that one of the best ways to talk about creativity is to actuallybe creative. His two-volume workshop series for The Gnomon Workshop documents the entire process of his journey from an initial story that he creates from scratch. Beginning the video tutorial with absolutely nothing prepared beforehand, you are sure to experience his complete process, from start to finish. The result of this workshop is an original last-man-on-Earth Frankenstein love story that Iain has named “PYG.”

This first volume focuses on the creation of his Story through a series of storybeat sketches and keyframes. Iain’s workshop then details the concept design process for his two lead characters in the story: Pyg himself, along with his long-lost wife.

Whether you’re a beginner or advanced traditional or digital artist, you’ll benefit from this insightful “peek behind the curtains” at one of the industry’s most beloved storytellers. So, sit back, grab your pencils — or your graphic tablet — and enjoy a thorough look into Iain McCaig’s creative process. By completing this workshop, you will have learned how to develop your own ideas into stories you can feel proud of.

In the second volume, you will learn about Iain’s approach to Creature and World Design.

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