
在本 ZBrush 教程中,我们将了解 NanoMesh 如何使艺术家能够使用其他表面快速实例化模型。
我们将学习使用 ZModeler 画笔快速将 NanoMesh 实例添加到对象。我们将学习使用 NanoMesh 设置在表面上随机化实例,使它们看起来更自然。
您还将学习创建您自己的 NanoMesh 笔刷,您可以使用自定义几何图形填充这些笔刷,以便它们触手可及。我们将介绍跨多边形平铺实例以创建为实例添加颜色的模式和方法。最后,我们将看看如何将我们的实例转换为实际的几何图形甚至无缝网格。
在本次 ZBrush 培训结束时,您将更好地了解如何使用 NanoMeshes 以及如何开始将它们整合到您自己的工作流程中。
Duration 1h 5m Project Files Included MP4
NanoMesh Workflows in ZBrush
Info:
In this ZBrush tutorial, we?ll learn how NanoMesh enables artists to quickly instance models using other surfaces.
We?ll learn to use the ZModeler brush to quickly add NanoMesh instances to objects. We?ll learn to use the NanoMesh settings to randomize the instances across a surface to give them a more natural look.
You?ll also learn to create your own NanoMesh brush that you can populate with custom pieces of geometry so they?re right at your fingertips. We?ll cover tiling instances across polygons to create patterns and methods for adding color to our instances. Finally, we?ll look at how we can convert our instances to actual geometry and even seamless meshes.
By the end of this ZBrush training, you?ll have a much better idea of how to work with NanoMeshes and how you can start to incorporate them into your own workflow.
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