Creating a Realistic Human Eye in CG

Creating a Realistic Human Eye in CG

这是一个关于如何在 CG 中创建逼真的人眼的深入教程。

本教程分为 8 小块,我在其中尽可能快速和提供信息地回顾我的过程。所有章节加起来超过 4.5 小时的内容(没有一个内容是延时的)。以下是构成本教程的章节列表:
介绍
01. 参考和资源
02. 准备纹理
03. 为基眼建模
04. 为虹膜创建 alpha
05. 雕刻虹膜
06. UV 和烘焙置换贴图zBrush
07. 纹理
08. 着色器开发
结论
如果您购买本教程,您将获得:
– 超过 4.5 小时的视频内容
– obj。用于创建眼睛的文件
– 我用 Mari 烘焙的所有纹理,因此您可以自己重建着色器。
– 用于渲染上面图像的最终 Maya 场景文件。
– 和 zBrush 项目文件。
眼睛制作中用到的软件有:
– Maya
– Photoshop
– zBrush
– Mari
– Arnold 渲染引擎
即使你对制作人眼不是很感兴趣,本教程中仍然有很多有价值的信息您将了解生产中的技巧和窍门,以及我为创建可靠资产所经历的思考过程。

Gumroad – Creating a Realistic Human Eye in CG

Duration 4.5 hours | MP4 | aac, 48000 Hz, 2 channels, s16, 157 kb/s | h264, yuv420p, 2048×1152, 4181 kb/s, 25fps | 10.72 GB

Genre: eLearning | Project Files Included | English

This is an in depth tutorial on how to create a realistic human eye in CG.

This tutorial is broken into 8 bite sized pieces where I go over my process as quickly and informatively as possible. All of the chapters add up to over 4.5 hours of content (none of the content is time-lapsed). Here is a list of the chapters which make up the tutorial:
Intro
01. Reference and resources
02. Prepping textures
03. Modelling the base eye
04. Creating an alpha for the iris
05. Sculpting the iris
06. UV’s and baking displacement maps out of zBrush
07. Texturing
08. Shader development
Conclusion
If you purchase this tutorial you will get:
– Over 4.5 hours of video content
– The obj. files used in the creation of the eye
– All of the textures which I baked out of Mari so you can rebuild the shader yourself.
– The final Maya scene file used to render the image above.
– And the zBrush project file.
The software which is used in the creation of the eye is:
– Maya
– Photoshop
– zBrush
– Mari
– Arnold rendering engine
Even if you are not very interested in creating a human eye, there is still a lot of valuable information within this tutorial for you to learn about tips and tricks in production and the thought process I go through to create a solid asset.

Creating a Realistic Human Eye in CG
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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/27284.html

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