Modelling a Character With Good Topology in Blender

Modelling a Character With Good Topology in Blender

在Blender中建模具有良好拓扑结构的角色是循序渐进的课程,它将通过一种可用于创建您设想的任何角色的技术来指导您完成角色创建过程,或者他们需要一个现实的模型,或者他们需要一个虚构的模型。

Video: .MP4, 1280×720 30 fps | Audio: AAC, 44.1 kHz, 2ch | Duration: 03:37:27
Genre: eLearning | Language: English | Size: 2.97 GB

Learn to create characters with good muscle flows that will deliver accurate deformations when rigging


What you’ll learn
Character modelling in blender
Good character topology

Requirements
A Computer that can Run Blender Version 2.8 or above
Description
Modelling a Character With Good Topology in Blender is a step by step course that will walk you through the character creation process with a technique that can be used to create any character you envision or whether they require a realistic model or they require a fictional model.
Topics covered include:
1. Setting up reference image
2. Modelling the face
3. Modelling the head and the ears
4. Modelling the body and limbs
5. Modelling the hands
6. Modelling the legs
This course will help you hone your blending skills and i hope you enjoy it.
Who this course is for:
Blender enthusiasts and hobbyists
Beginner 3d artist

Homepage
Modelling a Character With Good Topology in Blender
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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/6145.html

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上一篇 2021年4月23日
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