
Blender是用于2D和3D建模,动画,合成和后期制作的功能强大的开源解决方案。在本课程中,全面了解Blender 2.83中的功能集,以及结合专有技术和健康方法的实用生产技术。讲师David Andrade深入研究了特定的技术,例如场景布局和建模,雕刻,纹理和阴影,2D和3D动画,角色装配,动态模拟,渲染和视频效果(VFX)。另外,使用增强性能的技巧来使Blender更快地渲染您的作品。每节课都可以帮助您获得为多种平台(游戏,电影和动画)创建专业作品所需的控制力和技巧。
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Skill Level: Beginner | Genre: eLearning | Language: English | Duration: 75 Lectures (6h 21m) | Size: 1.4 GB
Blender is a powerful open-source solution for 2D and 3D modeling, animation, compositing, and post-production. In this course, get a thorough overview of the feature set in Blender 2.83, as well as practical production techniques that combine know-how with a healthy dose of how-to. Instructor David Andrade dives into specific techniques, such as scene layout and modeling, sculpting, texturing and shading, 2D and 3D animation, character rigging, dynamic simulations, rendering, and video effects (VFX). Plus, get performance-boosting tricks to get Blender to render your creations even faster. Each lesson helps you gain the control and skill you need to create professional artwork for multiple platforms: games, movies, and animation.

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