FlippedNormals – Stylized Character Sculpting in ZBrush – Majora & Skull Kid

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Zbrush 中的风格化角色雕刻 – Majora 和 Skull Kid

在这个 10 小时的课程中,我们将逐步介绍如何使用《塞尔达传说》系列中的 Majora 面具创建 Skull Kid。您将能够跟随每一步,因为没有任何内容被跳过或延时。每章都有完整的评论,让您深入了解专业的 ZBrush 角色艺术家是如何工作的。

从 2D 概念到 3D
角色 大多数角色作品都是从草图、概念艺术作品或您要创建的角色的参考开始的。您将学习将 2D 概念转换为 3D 的所有必要技术。这个概念尤其具有挑战性和标志性,它提出了许多需要解决的问题,以使其在 3D 空间中看起来恰到好处。

使用的工具
ZBrush 2021
您可以使用的其他雕刻工具:

Blender
3D-Coat
Mudbox

由资深角色艺术家教授

您的导师 Morten Jaeger(FlippedNormals 的联合创始人)从事 3D 雕刻和工作已超过 15 年。在他的 VFX 职业生涯中,他在好莱坞大片中完成了各种角色工作,例如环太平洋:起义、复仇者联盟:无限战争和银河护卫队:卷。2、仅举几例。

技能水平
ZBrush 中的风格化角色雕刻 – Majora & Skull Kid 专注于从头到尾创建 2D 角色的 3D 版本。我们将分析原始设计并找出如何将它们转化为工作的 3D 角色。在尝试学习之前,您应该熟悉 ZBrush,因为本课程针对的是中级艺术家。话虽如此,没有跳过任何步骤,所以即使你还没有那么先进,你仍然可以跟随并学习新的东西。

要求
知道如何使用 3D 雕刻软件在包含 19 个高清视频
之前探索过角色艺术自定义
ZBrush UI 和热键 

章节列表

00 UI & Hotkeys
01 Basic Shapes
02 Refine Blockout
03 Majoras Mask
04 Majora Continued
05 Hat Refined
06 Gloves
07 Shape Stylization
08 Hat Feathers
09 Belt
10 Initial Posing
11 Bip
12 Pants
13 Shoes & Leg Pose
14 Finalizing Hands
15 Wrap up
Bonus 01 ZBrush导出
红利 02 Blender 中的照明
红利 03 照明技巧
注意,我们包含了三个红利章节,专注于在 Blender 中照亮您的最终造型。虽然不是本教程的重点,但它将为您提供必要的工具来创建最终渲染,就像我们展示的那样

Duration 10h Project Files Included MP4

Title: FlippedNormals – Stylized Character Sculpting in ZBrush – Majora & Skull Kid

Info:
Stylized Character Sculpting in Zbrush – Majora & Skull Kid
In this 10 hour course, we will go through, step by step, how to create Skull Kid with Majora’s Mask from the franchise The Legend of Zelda. You will be able to follow along with every step as nothing is skipped or time-lapsed. There’s full commentary for every chapter, giving you insight into how a professional ZBrush character artist works.

FROM A 2D CONCEPT TO A 3D CHARACTER
Most character work starts with a sketch, a piece of concept art, or a reference of the character you want to create. You’ll learn all the necessary techniques to translate a 2D concept into 3D. This concept, in particular, is challenging and iconic which presents itself with a lot of problems to solve in order to get it to look just right in 3D space.

TOOLS USED
ZBrush 2021
Other Sculpting Tools You Can Use:

Blender
3D-Coat
Mudbox
TAUGHT BY VETERAN CHARACTER ARTIST
Your instructor, Morten Jaeger – Co-Founder of FlippedNormals, has been sculpting and working with 3D for over 15 years. During his career in VFX he’s done a variety of character work on Hollywood blockbusters such as Pacific Rim: Uprising, Avengers: Infinity War & Guardians of the Galaxy: Vol. 2, just to name a few.

SKILL LEVEL
Stylized Character Sculpting in ZBrush – Majora & Skull Kid focuses on creating 3D version of a 2D character from start to finish. We’ll analyze the original designs and figure out how to translate them into a working 3D character. You should be comfortable with ZBrush before attempting to follow along as this course is aimed towards intermediate artists. That being said, no steps are skipped, so even if you’re not that advanced yet, you will still be able to follow along and learn something new.

REQUIREMENTS
Know how to use a 3D sculpting software
Have explored character art before
CONTAINS
19 HD Videos
Custom ZBrush UI & Hotkey
Chapter list

00 UI & Hotkeys
01 Basic Shapes
02 Refine Blockout
03 Majoras Mask
04 Majora Continued
05 Hat Refining
06 Gloves
07 Shape Stylization
08 Hat Feathers
09 Belt
10 Initial Posing
11 Bip
12 Pants
13 Shoes & Leg Pose
14 Finalizing Hands
15 Wrapping Up
Bonus 01 ZBrush Export
Bonus 02 Lighting in Blender
Bonus 03 Lighting Tips
NB, We’ve included three bonus chapters that focus on lighting your final sculpt in Blender. While not the focus of the tutorial, it will give you the necessary tools to create a final render like the ones we’re presenting

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/31337.html

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