
向专业人士学习角色创建。Rosa Lee 的作品曾出现在多个 AAA 游戏中,她与 Levelup.Digital 合作分享了她创建 Harley Quinn 角色的工作流程。
跟随这个完全叙述的分步教程,因为 Rosa 将引导您完成每一步。她首先解释了她在 ZBrush 中的个人 UI 设置,以实现更高效的工作流程。接下来,她介绍了质量雕刻阶段、ZBrush 中的高多边形创建、3dsMax 中的低多边形建模、Substance Painter 中的纹理,最后是 Marmost Toolbag 中的渲染。
无论您是经验丰富的专业人士还是刚开始学习,您都会很好地了解高技能行业专业人士如何从头到尾处理 3D 角色创建。
Rosa Lee 是一位经验丰富的角色艺术家,目前在 343 Industries 担任高级角色艺术家。她曾参与过多个 AAA 游戏,包括 Halo、Destiny 1 & 2 和 Guild Wars 2。她还曾在 Darksiders 3、Borderlands 3 和 Remnant 担任自由职业者。
Duration 7h MP4
Title: LevelUp Digital – Sculpting & Texturing Harley Quinn
Info:
Learn character creation from a pro. Rosa Lee, whose work has been featured in multiple AAA titles, has teamed up with Levelup.Digital to share her workflow for creating a Harley Quinn character.
Follow along in this fully narrated, step-by-step tutorial, as Rosa guides you through each step of the way. She begins by explaining her personal UI setup in ZBrush for a more efficient workflow. Next she covers the massout sculpting phase, high poly creation in ZBrush, low poly modeling in 3dsMax, texturing in Substance Painter, and finally rendering in Marmost Toolbag.
Whether you’re an experienced professional or just starting to learn, you’ll walk away with a good understanding of how a highly skilled industry professional approaches 3D character creation from start to finish.
Rosa Lee is an experienced character artist, currently working as a Senior Character Artist at 343 Industries. She has worked on multiple AAA titles including Halo, Destiny 1 & 2, and Guild Wars 2. She has also freelanced on Darksiders 3, Borderlands 3, and Remnant.
Contents
– 7 hours narrated, step-by-step video tutorial
– References
– 1080 Resolution
– Stream video directly (for Studios who need downloadable files, get in touch)
Software Used
– ZBrush
– 3dsMax
– Substance Painter
Level
Intermediate
Prerequisite
Familiar with software used
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