FlippedNormals – Concept Sculpting for Film and Games

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电影和游戏的概念雕刻。 在电影和游戏的概念雕刻中,您将学习如何从粗略的基础网格转变为可用于电影行业和游戏的精致概念雕刻。我们涵盖了整个过程,其中一些章节是实时的,而其他章节则是加速的。一切都经过适当的叙述,以确保您尽可能多地从中受益。

由资深角色艺术家
主讲 本课程由 Henning Sanden 和 Morten Jaeger 教授,他们拥有长期的电影履历。在过去的几年里,他们参与了一些最英雄的生物和角色的制作,包括异形盟约、银河护卫队 2 和环太平洋:起义。

所展示的技术经过多年的适当生产测试和改进。

获得干净的形状
概念雕刻的一个关键方面是尽早获得干净和坚实的形状。在进入更精细的细节之前,我们将花费大量时间确保我们的形状运行良好。一旦你理解了这个过程,你所做的一切都会变得更好。

项目文件包括
用于各个章节的 ZTools
自定义 ZBrush 界面
通用人体基础网格
总运行时间
4 小时 48 分钟
章节列表
01 封锁
02 细化
03 躯干
04 头部
05 手臂
06 腿
07 Zremeshing
08 细化
09 头部细化
10 细化

Duration 4h 48m Project Files Included MP4

Title: FlippedNormals – Concept Sculpting for Film and Games

Info:
Concept Sculpting for Film and Games
In Concept Sculpting for Film and Games, you’ll learn how to go from a rough base mesh to a refined concept sculpt, which can be used in the film industry and for games. We cover the entire process, where some chapters are real-time and others are sped up. Everything is properly narrated to make sure you get as much as possible out of it.

PRESENTED BY SENIOR CHARACTER ARTISTS
The course is taught by Henning Sanden & Morten Jaeger who has long resumes of films under their belts. They have worked on some of the most hero creatures and characters out in the last few years, including Alien Covenant, Guardians of the Galaxy 2 and Pacific Rim: Uprising.

The techniques shown have been properly production tested and refined over many years.

GETTING CLEAN SHAPES
One of the key aspects of concept sculpting is really getting clean and solid shapes down early. We’ll spend a lot of time making sure our shapes are working well before moving onto finer details. Once you understand this process, everything you do will flow so much better.

PROJECT FILES INCLUDED
ZTools for the various chapters
Custom ZBrush Interface
Generic Human Base Mesh
TOTAL RUNNING TIME
4 Hours and 48 Minutes
CHAPTER LIST
01 Blockout
02 Refinement
03 Torso
04 Head
05 Arms
06 Legs
07 Zremeshing
08 Refinement
09 Head Refinement
10 Refinement
11 Posing
SOFTWARE USED
ZBrush 2018

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/31335.html

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