
如果您曾经对 ZBrush 感到不知所措,那么您来对地方了。跟随概念艺术家 Alex Figini 带领您了解他为电影和游戏创建复杂角色和道具的整个过程。本课程涵盖从基本原理到高级雕刻技术的所有内容,是使用 ZBrush、Marvelous Designer 和 Keyshot 进行概念设计的强大工具包。
推荐软件:ZBrush 4R7、Keyshot 6、Marvelous Designer、Adobe Photoshop
可选软件:ZBrush to KeyShot Bridge
1. 入门(10 小时 9 分钟)
一个伟大的概念艺术取决于一个伟大的想法。在本课中,您将学习如何解构创意简报,进行广泛的研究,并将您的原始想法转化为一系列不同的草图。亚历克斯将展示他起草大量角色和道具设计的技巧,并分享有关细化以准备雕刻的技巧。
2. ZBrush 基础知识(5 小时 15 分钟)
准备好投入到 ZBrush 狂野、令人生畏的世界中!Alex 将带您了解他的整个剧本,从头到尾涵盖一系列基本和高级工具。通过开始您的第一个角色造型,了解如何正确导航 ZBrush 并充分利用您可以使用的强大工具。
3. 高级 ZBrush(2 小时 35 分钟)
在您的工作流程中采用高级 ZBrush 技术,让您的造型更上一层楼。亚历克斯介绍了他精炼雕塑的过程,以及所有必要的工具来塑造你的角色并使你的作品栩栩如生。您还将了解 Marvelous Designer 的来龙去脉,使用逼真模拟的服装和服装为您的造型添加大量细节。
4. 最终展示(1 小时 13 分钟)
正确展示您的作品对其成功起着重要作用。在这最后一课中,Alex 将向您展示如何使用 Keyshot 快速、逼真地渲染您的雕塑,以及 Photoshop 中的最终合成技术。了解行业标准的最佳实践,以创建作品以在您的电影和游戏作品集中展示。
Learn Squared – Concepting in ZBrush with Alex Figini
Info:
Concepting in ZBrush with Alex Figini
If you’ve ever felt overwhelmed by ZBrush, you’ve come to the right place. Follow along as concept artist Alex Figini takes you through his entire process for creating complex characters and props for films and games. Covering everything from basic principles to advanced sculpting techniques, this course is a robust toolkit for concepting with ZBrush, Marvelous Designer, and Keyshot.
Recommended Software: ZBrush 4R7, Keyshot 6, Marvelous Designer, Adobe Photoshop
Optional Software: ZBrush to KeyShot Bridge
1. Getting Started (10 hrs, 9 min)
A great piece of concept art depends on a great idea. In this lesson, you’ll learn how to deconstruct a creative brief, conduct expansive research, and turn your original ideas into an array of diverse sketches. Alex will demonstrate his techniques for drafting a multitude of character and prop designs, and share tips on refinement to prepare for sculpting.
2. ZBrush Fundamentals (5 hrs, 15 min)
Prepare to take the plunge into the wild, daunting world of ZBrush! Alex will walk you through his entire playbook, covering a range of both basic and advanced tools from start to finish. Learn how to properly navigate ZBrush and make the most of the powerful tools at your disposal by starting your very first character sculpt.
3. Advanced ZBrush (2 hrs, 35 min)
Take your sculpt to the next level by employing advanced ZBrush techniques into your workflow. Alex covers his process behind refining a sculpt, and all of the tools necessary to pose your character and bring your work to life. You’ll also learn the ins and outs of Marvelous Designer to add an immense layer of detail to your sculpt with realistically simulated clothing and garments.
4. Final Presentation (1 hr, 13 min)
Properly presenting your work plays a huge role in its success. In this final lesson, Alex will show you how to render your sculpts quickly and realistically using Keyshot, as well as final compositing techniques in Photoshop. Learn industry-standard best practices for creating pieces to showcase in your portfolio for films and games.
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