Substance Painter Texturing for Beginners

Substance Painter Texturing for Beginners

本课程不涉及建模部分,您需要知道如何为您的项目创建 3d 模型。(包括课程 3d 模型)
您应该拥有 Substance 3D Painter 版本 7.4.1 及更高版本。

描述

您想知道如何使用 Substance 3D Painter 制作任何纹理吗?

然后我欢迎您参加 Nexttut Substance Painter 纹理初学者课程。

为什么要向我学习:

我的名字是 Hamidreza,我作为动画和视觉特效的 3D 艺术家已经有大约 8 年的时间了。我曾制作过许多短动画和几部长动画电影。

好处 :

在本课程结束时,

您将能够使用 Substance Painter 以逼真或手绘风格对道具和有机角色进行纹理处理。

您将能够为任何类型的资产制作纹理。

我将学到什么:

Substance 3D Painter UI 和导航

逼真的纹理

手绘纹理

如何制作自定义材料和面具

在 Substance 3D Painter 中使用 SD 材质

使用 Substance 3D Painter 的默认渲染引擎 Iray 进行渲染

有机纹理

为任何渲染引擎导出纹理集

课程项目:

我们将从了解 Substance 3D Painter UI 和导航开始。

在第二章中,我们为古董电话制作了逼真的纹理。

我们没有忘记手绘纹理!在第三章中,我们将使用手绘技术为科幻资产制作纹理。

在第四章中,我们学习了如何在 Substance 3D Painter 中使用外部材质。例如来自 Substance 3D Designer 的材料。

最后,我们将用有机资产来结束一切。在第五章中,我们将为有机资产制作纹理,并学习如何在 Substance 3D Painter 中使用次表面散射。

这门课程适合我吗:

本课程适用于那些想要学习新的纹理方法的人。

这是面向初学者的入门课程,旨在教您在项目中开始使用 Substance 3D Painter 所需的一切。

谁不是理想的学生:

本课程专为绝对的 Substance 3D Painter 初学者设计,

我应该知道什么或有什么课程:

本课程不涉及建模部分,您需要知道如何为您的项目创建 3d 模型。(包括课程 3d 模型)

您应该拥有 Substance 3D Painter 版本 7.4.1 及更高版本。

现在加入我:

加入我,学习如何为您未来的项目制作各种纹理。

本课程适用于:

本课程适用于那些想要学习所有类型的纹理,如逼真、手绘和皮肤等的人。

Udemy – Substance Painter Texturing for Beginners.

learn realistic, hand painted and organic texturing.

What you’ll learn

Realistic texturing
Hand Painted texturing
Organic texturing
How to make custom material and Masks
Export texture sets for any render engine
Work with SD materials inside Substance 3D Painter

Requirements

This course is not covering the modeling part and you need to know how to create the 3d model for your projects. (course 3d models are included)
You should have Substance 3D Painter version 7.4.1 and above.

Description

Do you want to know how to make any textures with Substance 3D Painter?

Then I welcome you to the Nexttut Substance painter texturing for beginners course.

WHY SHOULD YOU LEARN FROM ME:

My name is Hamidreza and I have been a 3D Artist for animation and VFX for about 8 years now. I have worked on many short animations and a few long animated movies.

BENEFITS :

By the end of this course,

You’ll be able to texture props and organic characters in realistic or hand painted style with Substance Painter.

You will be able to make texture for any kind of asset.

WHAT WILL I LEARN:

Substance 3D Painter UI and navigation

Realistic texturing

Hand Painted texturing

How to make custom material and Masks

Work with SD materials inside Substance 3D Painter

Rendering using Iray, Substance 3D Painter’s default render engine

Organic texturing

Export texture sets for any render engine

COURSE PROJECTS:

We will start by knowing the Substance 3D Painter UI and navigation.

In chapter two, we make a realistic texture for an antique telephone.

We didn’t forget the hand painted texturing! In chapter three we will make a texture for a sci-fi asset with hand paint techniques.

In chapter four, we learn how to use an outside material inside Substance 3D Painter. for example materials from Substance 3D Designer.

Finally, we will wrap things up with an organic asset. In chapter five we will make a texture for an organic asset and learn how to use Subsurface scattering inside Substance 3D Painter.

IS THIS COURSE RIGHT FOR ME:

This course is for those who want to learn new texturing methods.

This is a starter course for beginners and it is designed to teach you whatever you need to start using Substance 3D Painter in your projects.

WHO IS NOT THE IDEAL STUDENT:

This course is designed for absolute Substance 3D Painter beginners,

WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:

This course is not covering the modeling part and you need to know how to create the 3d model for your projects. (course 3d models are included)

You should have Substance 3D Painter version 7.4.1 and above.

JOIN ME NOW:

Join me and learn how to make all kinds of textures for your future projects.

Who this course is for:

This course is for those who want to learn all type of texturing like realistic, hand painted and skin etc.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/29061.html

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