Cubebrush – Hulk Vol. 3: Texturing and Painting in Zbrush

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您是学生、专业人士还是业余爱好者,并希望成为一名数字艺术家?您想培养在电影、数字动画和电子游戏行业中为 3D 角色制作纹理的技能吗?如果你的答案是肯定的,那么这门课程就是为你准备的!在本卷中,我将教您如何生成绿巨人角斗士盔甲每件的颜色和纹理。通过 30 节课,您将学习绘制绿巨人和他的角斗士盔甲的所有组件所需的一切。使用皮肤、皮革、金属和其他材料和纹理,这将帮助您实现出色的粉丝艺术!

在本课程中,您将找到以下主题: – 皮肤绘画和阴影 – 眼睛绘画 – 盔甲绘画和阴影 – 头发阴影 – 图像的照明设置 – 专业结果的渲染设置。

Cubebrush – Hulk Vol. 3: Texturing and Painting in Zbrush

Are you a student, professional or amateur and wish to become a digital artist? Do you want to develop skills for texturing 3d characters in the Movies, Digital Animation and Videogames industries? If your answer is yes, this course is for you! In this volume I will teach you how to generate the color and texture of each piece of the Hulk Gladiator’s armor. Through 30 classes you will learn everything you need to paint the Hulk and all the components of his Gladiator’s armor. Work with skin, leather, metal and other materials and textures that will help you to achieve a great fan art!

In this course you will find the following topics: -Skin painting and shading -Eyes painting -Armor painting and shading -Hair shading -Lighting setup for images -Render setup for a professional result.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/27997.html

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上一篇 2019年2月4日
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