
终极职业指南:3D 艺术家
曾经想成为 3D 艺术家吗?继续阅读……
第 1 章
什么、为什么、如何(28 分钟)
第 2 章
技术概述(软件、手绘+PBR实时流水线演示)(2小时06分钟)
第三章
3D产业(1h24min)
第4章——手绘人物
雕刻基本角色(2 小时 32 分钟)
细化角色(1 小时 44 分钟)
拓扑(3 小时 37 分钟)
UV(1 小时 29 分钟)
烘焙/纹理(3D 涂层)(2 小时 49 分钟)
奖励内容
低多边形基础模型
高多边形雕刻
狨猴查看器文件
纹理贴图
拓扑备忘单
在本教程中,我决定以我在视频游戏行业的最后 10 年作为高级 3D 艺术家,并尝试尽可能地总结它,放弃所有我在这 16 小时(并且还在不断增长)的课程中所掌握的知识!
Duration 16+ h Project Files Included MP4
Title: Cubebrush – Ultimate Career Guide 3D Artist
Info:
Ultimate Career Guide: 3D Artist
Ever wanted to work as a 3D Artist? Read on…
Chapter 1
What, Why, How (28min)
Chapter 2
Techniques Overview (Software, Hand-painted + PBR real-time pipeline demo) (2h06min)
Chapter 3
3D industry (1h24min)
Chapter 4 – Hand-painted character
Sculpting a base character (2h32min)
Detailing the character (1h44min)
Topology (3h37min)
UVs (1h29min)
Baking/Textures (3D Coat) (2h49min)
Bonus content
Low poly base model
High poly sculpt
Marmoset viewer file
Texture maps
Topology cheat sheets
With this tutorial I decided to take my last 10 years in the video game industry as a Senior 3D Artist and try to summarize it as best as I could, giving away all the knowledge I have in this 16 hour (and growing) course!
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/27738.html