
你会学到什么
- Zbrush 中的角色建模和雕刻
- Maya、Topogun 和 Zbrush中的重新拓扑
- Maya中的UV展开
- 在 Substance Paint 中烘焙贴图
- Substance Painter纹理
- 在Substance Painter中渲染
要求
- 本课程面向初学者,因此不需要任何先验知识。你可以从头开始。
- 您需要安装 Zbrush、Maya、Topogun 和 Substance Paint 以进行后续操作。
- 你需要有一个用于雕刻的数位板。
- 您需要有强烈的愿望和患者来学习这些主题,因为这是一个长达 23 小时的课程。
描述
学生评价:
John T. Meredith 说:这是一门很棒的课程。学到了我在其他地方没见过的东西。很清楚,一步一步一步一步来。优越的。
Duration 23h 30m MP4
Character Modeling & Texturing For Game – Complete Pipeline
Info:
What you’ll learn
- Character Modeling & Sculpting in Zbrush
- Retopology in Maya, Topogun & Zbrush
- UV Unwrapping in Maya
- Baking Maps in Substance painter
- Texturing in Substance painter
- Rendering in Substance Painter
Requirements
- This course is for beginners so there isn’t any prior knowledge required. you can start from scratch.
- You need to install Zbrush, Maya, Topogun and Substance painter for follow along.
- You need to have a pen tablet for sculpting.
- You need to have a strong desire and patients to learn these topics because it’s a 23 hour’s long course.
Description
Student reviews :
John T. Meredith says : This is an excellent course. Learned things I had not seen any where else. Very clear and point by point step by step. Superior.
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