
在本课程中,讲师 Stephen Wells 将引导我们完成这辆在 Maya 内的硬面坦克车的初始建模阶段。在这里,他在为这个科幻坦克模型的各个部分构建形式和形状时,挤压并细分了多边形基元和自定义多边形形状。
16 Lessons Project Files Included MP4
In this course, instructor Stephen Wells walks us through the initial modeling stages of this hard surface tank vehicle inside of Maya. Here he extrudes and subdivides both polygon primitives and custom polygonal shapes as he builds out the forms and shapes for the individual parts of this sci-fi tank model.

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