Game Character Retopology In Topogun & Maya For Beginners

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欢迎来到 Topogun 和 Maya 课程中的游戏角色重新拓扑。在本课程中,您将在完成高多边形 zbrush 角色后使用 TOPOGUN 学习重新拓扑技术。重新拓扑意味着通过使用高多边形模型作为背景中的参考对象来重新创建具有适当边缘流动的模型。

现在 Topogun 是执行此操作的最佳工具,因为它是仅用于重新拓扑目的的专用软件。它非常强大,并且有很多很棒的工具可以在一秒钟内重新拓扑。它可以轻松处理非常高的多边形模型。
在本课程中,您不仅将学习进行 retopo 的技术方面,还将学习一些制作指南,以使您的低多边形角色准备好用于装配和游戏中。

课程概述
首先,您将学习如何准备您的高多边形 zbrush 角色以在 Topogun 中使用,然后我将通过介绍其工具进入 Topogun 中的 Retoplogy 部分。在完成 topogun 后,我将跳转到 Maya 进行一些清理和最后的调整。
主题
为提高效率而减少高多边形 Zbrush 角色Topogun 工具来创建低多边形在 Maya 中组织低多边形模型清理 N 面、非流形几何和非平面面指南以使您的低多边形模型无错误

谁可以参加本课程
谁想成为游戏角色艺术家想使用 topogun 进行重新拓扑谁想知道他们如何制作游戏角色谁知道高多边形建模但不知道下一步做什么谁想学习和建模游戏角色

因此,如果您有兴趣学习建模并想成为游戏行业的建模艺术家,那么请立即报名参加本课程,学习如何使用 TOPOGUN 为您的低多边形角色建模。
因此,如果您符合上述任何类别,本课程适合您。因此,通过报名参加该课程迈出一步,成为一名出色的艺术家,并通过贡献自己的力量来娱乐世界。谢谢你。

Last updated 4/2020
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.32 GB | Duration: 4h 18m

Step By Step Guide to Retopology your Zbrush character sculpt In Topogun and Maya

What you’ll learn
You will be able to model low poly in game model using Topogun and Maya
Clean up N sided face, Non manifold geometry and Non planer face
Dacimating the model in Zbrush
Guidelines to make your low poly model error free
Topogun power full tools to create low poly
Requirements
Maya basic
Zbrush basic
Character sculpting
Description
ABOUT
Welcome to Game Character Retopology in Topogun & Maya Course. In this course you will learn retopology technics using TOPOGUN after completing the high poly zbrush character.Retopology means recreating a model with proper edge flow by using the high poly model as a reference object in the background.

Now Topogun is the best tool to do this because it is a dedicated software only for retopology purpose. It is very powerful and has lots of great tools to retopo within a second. It can Handel very high poly model with easy.
In this course you will not only learn the technical aspect of doing the retopo but also some production guidelines to make your low poly character ready to use for rigging and in the game.

Overview of the Course
At first you will learn how to prepare your high poly zbrush character to take inside Topogun then I will move to Retoplogy part inside Topogun by Introducing its tools. After completing in topogun I will jump to Maya for some clean up and final tweak.
Topics
Decimating High poly Zbrush Character for EfficiencyTopogun tools to create low polyOrganizing the low poly model in MayaClean up N sided face, Non manifold geometry and Non planer faceGuidelines to make your low poly model error free

Who can take this Course
who wants to be a game character artistwho wants to use topogun for retopologywho wonders how they make game characterswho knows the high poly modelling but don’t know what to do nextwho wants learn and model game characters

So if you are interested to learn modelling and want to become a modelling artist in the game industry then without any delay enrol to this class to learn how to model your low poly character using TOPOGUN.
so if you fit into any of the above category this course is for you. so take the step by enrolling to the course and be a fabulous artist and entertain the world by contributing your part. THANK YOU.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/36131.html

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