
在本教程的整个过程中,我们将探索雕塑的修整技术,从皱纹阶段一直到毛孔和皮肤肿块。完成该阶段后,我们将过渡到外观开发,并开始在 KeyShot 中使用多重绘画和渲染工作流程。在本次培训结束时,您应该拥有以逼真的方式为雕刻添加大量细节所需的所有工具。
Dixxl Tuxxs – Hyper Detailing Workflows in ZBrush | 1.78GB
Duration: 2h 12m | Video: AVC (.flv) 1280×720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Advanced | Language: English
Throughout the duration of this tutorial we will explore finishing techniques for our sculptures, starting from the wrinkle stages all the way up to pores and skin bumps.
After that stage has been completed we will transition into look development and start working with polypainting and rendering workflows within KeyShot.
By the end of this training you should have every tool you need to add massive amounts of detail to your sculpts in a realistic manner.

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