
在本系列教程中,我们将介绍如何创建一个完整详细的装甲忍者。在这些课程中,我们将介绍如何使用涉及刷子、DynaMesh 和 Spotlight 技术的更多动手方法来创建硬表面件。完成角色后,我们还将介绍一些简单有效的绘画和渲染方法。在课程结束时,您将掌握在 ZBrush 中编辑硬表面几何图形的多种方法。
Creating a Hard Surface Sci-Fi Ninja in ZBrush | 8.4 GB
Software: ZBrush 4R6, Photoshop CS6 | Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 32KHz 1ch | 12h 51m
Genre: eLearning | Advanced | Project Files Included
In this series of tutorials we will cover how to create a fully detailed armored ninja. Throughout these lessons we will cover how to create hard surface pieces using a more hands on approach involving brushes, DynaMesh, and Spotlight techniques. We will also cover some simple and effective painting and rendering methods upon completion of our character. By the end to the course you will grasps many ways to edit hard surface geometry in ZBrush.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/26824.html

