Game Asset Creation With Houdini – Season 1 – 3D Modelling in Houdini

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在 Houdini 中从头到尾创建游戏就绪资产。了解 Houdini 强大的数字资产工作流程,以显着加快建模过程并快速且一致地创建无限变化。还包括 UV 映射、纹理烘焙和导入 Unity 游戏引擎。这个循序渐进的指南非常适合 Houdini 的新手或希望尝试使用 Houdini 强大程序工具的经验丰富的 3D 设计师。

本课程适用于:

– 初学者 Houdini 用户、从其他 3D 内容创建包迁移的用户、游戏开发者

Duration 4h 30m Project Files Included MP4

Game Asset Creation With Houdini – Season 1 – 3D Modelling in Houdini

Info:
What you’ll learn:

– Create a game ready asset using Houdini’s procedural workflow

Course description

Create a game ready asset from start to finish in Houdini. Learn Houdini’s powerful Digital Asset workflow to dramatically speed up your modelling process and create infinite variation quickly and consistently. Also covers UV mapping, texture baking and importing into the Unity Game Engine. This step by step guide is great for newcomers to Houdini or experienced 3D designers looking to experiment with Houdini’s powerful procedural tools.

Who this course is for:

– Beginner Houdini users, users migrating from other 3D content creation packages, Game Developers

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/25341.html

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