Houdini Engine for Unity Fundamentals

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程序建模正迅速成为游戏美术师和技术美术师的必备技能。在本课程中,Houdini Engine for Unity 2017 的基础知识,您将学习创建自己的游戏开发程序内容所需的核心技能。首先,您将学习如何以 Houdini 数字资产的形式构建程序资产,以程序生成模型、碰撞网格、材质分配和 UV。接下来,您将深入了解对成为成功的程序艺术家至关重要的工作流程和技术。最后,您将能够使用 Unity 和 Houdini 引擎创建程序内容管道。完成本课程后,您将拥有创建自己的程序资产所需的技能,这将帮助您继续构建自己的完整程序内容创建工作流程。所需软件:Houdini Engine、Unity 2017。

Duration 5h 3m Project Files Included MP4

Houdini Engine for Unity Fundamentals

Info:
Procedural modeling is quickly becoming a must-have skill for Game Artists and Technical Artists. In this course, Fundamentals of Houdini Engine for Unity 2017, you will learn the core skills necessary to create your own procedural content for game development. First, you will learn how to construct procedural assets in the form of Houdini Digital Assets, to procedural generate models, collision meshes, material assignments, and UVs. Next, you will gain insight into the workflows and techniques that are crucial to becoming a successful procedural artist. Finally, you’ll be able to create a procedural content pipeline using Unity and the Houdini Engine. When you are finished with this course, you will have the skills needed to create your own procedural assets that will help you move forward to build your own complete procedural content creation workflow. Software required: Houdini Engine, Unity 2017.

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