
你有没有想过用模拟船在 3D 中创造一个无限的、照片逼真的海洋?如果是这样,这对您来说是完美的课程。在 Houdini:Intermediate Ocean FX 课程中,您将学习如何设置程序海洋并为船进行翻转流体模拟。首先,您将了解如何使用海洋光谱来创造无限的海洋。接下来,您将添加船,对具有高细节的特定区域进行翻转模拟,并添加白水和薄雾。最后,您将扩展模拟区域并设置着色器以渲染所有层。当您完成此 Houdini 16 课程后,您不仅将使用高细节流体模拟渲染海洋,而且您还将拥有关于如何在未来掌握自己的海洋和流体挑战的工作流程。
Duration 5h 3m Project Files Included MP4
Houdini: Intermediate Ocean FX
Info:
Have you ever had the idea of creating an infinite and photo realistic ocean in 3D with a simulated boat driving through it? If so, this is the perfect course for you. In this course, Houdini: Intermediate Ocean FX, you’ll learn how to setup a procedural ocean and do a flip fluid simulation for the boat. First, you’ll discover how to use the ocean spectrum to create an infinite ocean. Next, you’ll add the boat, do a flip simulation for a specific area with high detail, and add whitewater and mist. Finally, you’ll extend the simulated area and setup the shaders to render all the layers. When you’re finished with this Houdini 16 course, you’ll not only have an ocean rendered with a high detail fluid simulation, but you’ll also have a workflow on how to master your own ocean and fluid challenges in the future. Software required: Houdini 16.
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