
瑞安(Ryan)将教您如何通过应用数字雕刻方法(ZBrush中独特的雕刻方法)来雕刻理想化的面孔。他将重点介绍如何:建立面部基础,构造面部特征,将鼻子连接到面部平面并了解脖子和肩膀。在课程结束时,您将可以通过应用周到且专业的方法来雕刻出完整的胸像。
在课程结束时,您将:
知道如何解决结构问题
了解如何处理不同级别的面部结构
能够处理脸部,颈部和肩膀的油脂
能够雕刻毛发和皮肤的毛孔和皱纹
Game Art Institute – Digital Realism The Face
Info:
Ryan will teach you how to sculpt the idealized face by applying the Digital Sculpting Method, a unique approach to sculpting in ZBrush. He will highlight how to: establish the foundation of the face, structure facial features, connect the nose to the facial plane and understand the neck and shoulders. By the end of the course, you’ll be able to sculpt a full bust by applying a thoughtful and professional method.
By the end of the course, you’ll:
Know how to approach the structure problem
Understand how to work with different levels of facial structure
Be able to work with fat of the face, neck and shoulders
Be able to sculpt hair and skin pores and wrinkles
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