Introduction to 3D Texturing in Substance Painter

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了解 Substance Painter 中纹理的基本知识,并了解如何使 3D 模型栩栩如生

您将学到什么
您将对 Substance Painter 界面感到满意,并知道如何使用不同的快捷方式和纹理工具来使您的工作更快 如何将
3D 模型导入到场景中,并通过将高分辨率信息烘焙到场景中来传输所有细节模型的低分辨率版本
建立可靠的工作结构,使您能够通过基于图层的工作流程保持井井有条和高效
您将了解如何创建自定义材质并使用蒙版无缝混合它们
通过利用一系列材料来细化和增强材质效果、生成器和画笔
使用 Alpha 通道和其他纹理贴图为您的作品添加更多细节
如何导出和渲染最终结果,使您能够以美丽的视觉细节展示您的作品

要求
无需有任何 3D 纹理或 Substance Painter 经验。
您应该安装 Adob​​e Substance 3D Painter 才能学习本课程。
请注意,本课程假设您对 3D 建模基础知识有基本了解,因为它特别关注使用 Substance Painter 进行纹理化。虽然本课程不涵盖 3D 模型的创建,但它确实为您提供了 3D 模型来练习纹理化技能。

描述
使用 CGBLAST 开始您的 3D 纹理之旅,迈出迈向电影和游戏行业职业生涯的第一步!如果您对 3D 世界感到好奇,并且想了解如何向 3D 模型添加复杂的细节,但又不会知道从哪里开始,这个面向初学者的 3D 纹理课程将教您如何从头开始创建纹理。无需任何先验知识。在这些课程中,您将学习如何使用 Adob​​e Substance 3D Painter 软件以及如何设置基于图层的纹理工作流程。我们的主要目标是通过实践向您介绍 3D 纹理技术,这将帮助您建立必要的技能,为模型的最终渲染做好准备。本课程的结构如何?在课程开始时,我们的目标是向您介绍 Substance Painter 软件及其工具。我们将教您如何设置项目并为纹理过程准备模型。随着您继续学习每节课,我们将介绍纹理的一些新方面,并通过逐步创建更复杂的材料、添加更多细节和在实践中使用它。现实主义。最后,您将拥有知识和技能来完成本课程  创造栩栩如生的材料所必需的。您将了解如何导出纹理并渲染模型以获得精美的最终外观。您将拥有知识和技能来完成课程 创造栩栩如生的材料所必需的。您将了解如何导出纹理并渲染模型以获得精美的最终外观。您将拥有知识和技能来完成课程 创造栩栩如生的材料所必需的。您将了解如何导出纹理并渲染模型以获得精美的最终外观。

Published 10/2023
Created by CG BLAST
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 9 Lectures ( 1h 10m ) | Size: 1.12 GB

Learn the essentials of texturing in Substance Painter and discover how to bring your 3D models to life

What you’ll learn
You will feel comfortable with Substance Painter interface and know how to use different shortcuts and tools for texturing that make your work faster
How to import a 3D model into your scene and transfer all the details by baking high-resolution information onto a low-resolution version of your model
Establish a solid work structure, enabling you to stay organized and efficient with a layer-based workflow
You will know how to create custom materials and blend them seamlessly using masks
Refine and enhance materials by utilizing a range of effects, generators and brushes
Add additional details into your work using alpha channels and other texture maps
How to export and render your final results, enabling you to showcase your work with beautiful visual detail

Requirements
No need to have any previous experience with 3D texturing or Substance Painter.
You should have Adobe Substance 3D Painter installed to be able to follow along with this course.
Please note that this course assumes a basic understanding of 3D modeling fundamentals, as it focuses specifically on texturing using Substance Painter. While the course does not cover the creation of 3D models, it does provide you with a 3D model to practice your texturing skills.

Description
Start your 3D texturing journey with CGBLAST and take your first steps towards a career in the film and games industry!If you’re curious about the 3D world and would like to learn how to add intricate details to your 3D models, but don’t know where to start, this 3D texturing course for beginners will teach you how to create textures from scratch. No prior knowledge is needed.In these classes, you will learn how to use Adobe Substance 3D Painter software and how to set up a layer-based workflow for texturing. Our main objective is to introduce you to 3D texturing techniques through hands-on practice, that will help you establish the necessary skills to prepare your models for their final rendering.How is this course structured?At the beginning of the course, our goal is to introduce you to the Substance Painter software and its tools. We will teach you how to set up your project and prepare your model for the texturing process.As you move forward with each lesson we go over some new aspects of texturing and use it in practice by gradually creating more complex materials, adding more detail and realism.Finally, you will finish the course having the knowledge and skills  necessary to create lifelike materials. You will know how to export the textures and render your model to achieve a polished final look.

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