
在本课程中,我们将介绍如何将游戏中的攻击动画化为空闲状态。该课程将涵盖以下领域
进攻介绍
规划 射门 投篮参考
第一关 阻挡 进攻
第二 关 样条
打磨 进攻
结论
Instructors: Opi Chaggar
18 Lessons | Duration: 3h 27m
Video: MP4 1280×720 44 KHz | English
Level: All levels | Size: 1.8 GB
In this class we will cover how to animate an in game attack back to idle. The course will cover the following areas
Introduction to the attack
Planning the shot shooting reference
First pass blocking the attack
Second pass Splining
Polishing the attack
Conclusion
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