Domestika – 3D Character Design: From Drawing to Modeling

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先在 Photoshop 中创建主角,然后使用 ZBrush 和 Maya 为其赋予深度和体积,从而赋予角色一个新的维度。
在 3D 渲染中描绘角色的个性始于想象力和 2D 草图。自学成才的视觉开发艺术家 Segun Samson 热衷于开发与观众联系的迷人角色。他曾与多家工作室合作,包括 Triggerfish Animation、Dreamcast Animation 和 Sunrise Productions。

探索如何将独特的角色概念创建为具有吸引力和个性的可读 3D 设计。在 Photoshop 中构建您的 2D 角色,然后再学习如何在 ZBrush 和 Maya 上遮挡、雕刻和完全渲染您的主角。

时长: 19 节课 (4h 38m)
语言: 英语
字幕: 英语, 西班牙语, 葡萄牙语, 德语, 法语, 意大利语, 波兰语, 荷兰语

Duration 4h 38m Project Files Included MP4

Title: Domestika – 3D Character Design: From Drawing to Modeling

Info:
Give a new dimension to characters by creating your protagonist in Photoshop before giving it depth and volume with ZBrush and Maya
Portraying a character’s personality when rendering in 3D begins with imagination and a 2D sketch. Self-taught visual development artist Segun Samson is passionate about developing captivating characters that connect with their audiences. He has worked with numerous studios including Triggerfish Animation, Dreamcast Animation, and Sunrise Productions.

Discover how to create a unique character concept into readable 3D designs filled with appeal and personality. Build your 2D character in Photoshop, before learning how to block out, sculpt, and fully render your protagonist on ZBrush and Maya.

Duration: 19 lessons (4h 38m)
Language: English
Subtitle: English, Spanish, Portuguese, German, French, Italian, Polish, Dutch

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/31545.html

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