
在 ZBrush 中雕刻一个生物很容易,但是在创建一个看起来不错且逼真的生物时,您需要考虑许多可能出错的事情。无论是初始的遮挡还是添加皮肤细节,每一步都很重要,需要对整个过程有一个清晰的认识。这是本课程的主要目标,帮助您在 ZBrush 中自信而清晰地创建任何东西。
你将在这堂课中学到什么?
初始 ZBrush 基础介绍
形式、形状等的阻塞。
您将学习各种雕刻技术
雕刻头骨
使用 z re-mesh 工具获得干净的拓扑。
雕刻皱纹,皮肤毛孔
通过多边形绘画纹理
使用纤维网创建头发
Sculpting a creature in ZBrush is easy but, when it comes to creating a creature that looks good and realistic you need to consider many things that can go wrong. Whether it’s initial blocking or adding skin details, each step is important and you need to have a clear understanding of the whole process. This is the main objective of this course, to help you so that you can create anything in ZBrush with confidence and clarity.
What you will learn in this class?
Initial ZBrush Basics Introduction
Blocking of form, shape, etc.
You will learn various sculpting techniques
Sculpting Skull
Using z re-mesh tool to get clean topology.
Sculpting wrinkles, skin pores
Texturing by poly painting
Creating hairs by using fiber mesh
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