Udemy – Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)

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了解如何使用 Fibermesh 和 Maya Hairsystems 在 3D 中创建头发。我将向您展示基础知识,然后通过一个工作示例。您将学习如何生成 Fibermesh,如何完全控制雕刻它,然后我们将在完成后将 Fibermesh 导出为曲线。我包含了一个脚本,该脚本将从 Zbrush 导出为曲线的不同子工具层,并将它们转换为具有 Hairsystems 和 PFX 头发笔触的组,只需单击一个按钮即可整齐地组织。在创建具有许多不同层的高级头发时,这是必要的。我还讨论了如何对头发进行光照和着色以获得漂亮的渲染。对于刚接触 CG 行业的人来说,这是一条很好的捷径。

Duration 1h 30m Project Files Included MP4

Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)

Info:

What Will I Learn?
How to create realistic hair in 3D
The basics of Fibermesh
The basics of Hairsystems
Basic Lighting and Look-Dev techniques
How to finalize your render
Requirements
You should have an understanding of the basics of 3d, Maya, and Zbrush
Description
Learn how to create hair in 3D using Fibermesh and Maya Hairsystems. I will show you the basics, then go through a working example. You will learn how to generate Fibermesh, How to sculpt it with full control, and then we will export the Fibermesh as curves when we are finished. I am including a script that will take the different subtool layers exported as curves from Zbrush, and convert them to groups with Hairsystems and PFX hair strokes neatly organized in a click of a button. This is necessary when creating advanced hair with many different layers. I also go into how to light and shade the hair for a nice render. This is a great shortcut for anyone who is new to the CG Industry.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/27807.html

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