
标题:Gnomon Workshop – 创建动态 VFX 镜头:Shahin Badiei 的 VFX 流程艺术家指南
信息:
在本次研讨会中,首席 CG 美术师兼合成师 Shahin Badiei 将带领我们了解视觉效果镜头从开始到完成的整个过程。Shahin 首先展示了 Davinci Resolve 的剪辑和色彩工具,然后使用 The Foundry Nuke 作为构建最终合成镜头的基础,从 Nuke 的最新摄像机跟踪器开始,然后在 Autodesk Maya 中构建场景布局。本研讨会使用 V-Ray 作为主要渲染器,解释了如何渲染资产并利用 Maya 的流体解算器来创建所需的烟雾 FX 和氛围。最后,Nuke 用于在最后阶段组装所有内容:合成。该研讨会提供了了解视觉效果管道不同方面所需的知识。
Duration 2h 41m Project Files Included MP4
Title: The Gnomon Workshop – Creating a Dynamic VFX Shot: An Artist’s Guide to the VFX Pipeline with Shahin Badiei
Info:
In this workshop, Lead CG Artist and Compositor Shahin Badiei takes us through the journey of a visual effects shot from its inception to completion. Shahin begins by demonstrating Davinci Resolve’s editorial and color tools and then uses The Foundry Nuke as the foundation for building the shot toward the final composite, starting with Nuke’s latest camera tracker and then building the scene’s layout in Autodesk Maya. Using V-Ray as the primary renderer, this workshop explains how to render assets and utilize Maya’s fluid solver to create the desired smoke FX and atmosphere. Finally, Nuke is used to assemble everything in the final stage: compositing. This workshop provides the knowledge needed to understand the different aspects of the visual effects pipeline, while demonstrating techniques and procedures that make this journey easier for the artist and for post-production.
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