
参加 Zbrush 中的地下墓穴课程的学生将学习如何拍摄场景的基本快速草图并创建简单的几何图形来近似代理/临时版本。接下来,他们将学习在子工具中创建、复制并修改其网格以创建单个项目的多个版本以引起兴趣。他们将在多个文件中创建单独的组件子工具,以便稍后导入到最终场景中。转置动作线是一种宝贵的工具,可帮助快速轻松地修改几何图形以适应所需的形状。同样不可缺少的是具有许多关键功能的变形调色板,有助于在 Zbrush 中快速有效地创建网格。在这些相同的子工具中创建子工具网格的多个副本对于交互多个几何实例至关重要,这将快速“填充”需要实质的空间。布尔运算也将在采用简单的几何形状和“挖空”更详细的区域以获得更好的氛围方面发挥决定性作用。添加文本,同时将文本用作实际布尔值,对于将脚本添加到墓碑等以帮助制作可信的墓地场景非常重要。
Duration 1h 24m Project Files Included MP4
Title: 3DMotive – Catacomb In Zbrush Series Volume 1
Info:
Students taking the Catacomb in Zbrush course will learn how to take a basic quick sketch of a scene and create simple geometry to approximate a proxy/temporary version. They’ll next learn to create, duplicate within a subtool, and modify their meshes to create several versions of individual items to create interest. They’ll create separate component subtools in multiple files for later importing into the final scene. The transpose action line is an invaluable tool to help modify geometry quickly and easily to adjust to the required shapes. Also indisposable is the deformation palette with many key functions that assist in helping to quickly and efficiently create meshes in Zbrush. Creating multiple copies of subtool meshes within those same subtools is paramount in interating multiple instances of geometry that will quickly ‘fill out’ spaces needing substance. Boolean operations will also play a deciding factor in taking simple geometry and ‘hollowing out’ more detailed areas for better atmosphere. Adding text, while using the text as actual booleans, will be important in adding script to the tombstones etc to help make a believeable graveyard scene.
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