
欢迎来到解剖学概论!在本教程中,您将学习作为艺术家所需了解的所有解剖学知识,以便您可以自信地创建自己的角色。我们将复杂的解剖学主题分解为简单的术语——最终让每个人都能理解它,无论技能水平和以前的经验如何。
欢迎来到解剖学概论!在本教程中,您将学习作为艺术家所需了解的所有解剖学知识,以便您可以自信地创建自己的角色。我们将复杂的解剖学主题分解为简单的术语——最终让每个人都能理解它,无论技能水平和以前的经验如何。
在《解剖学概论》中,我们将涵盖人体的所有核心构建模块,并学习创建栩栩如生的角色。但本教程不仅仅是关于肌肉和骨骼的维基百科,它是了解使我们所有人独一无二的基本解剖结构的旅程。探索骨骼、肌肉、脂肪和皮肤的关键元素,以及如何使用它们来创造可信且迷人的角色。
学习解剖秘诀
学习创建脚踏实地、真实角色的分步秘诀。虽然解剖学看起来很复杂,但不要害怕!我们将其分解为一个简单的 4 步过程,为您提供清晰实用的路线图,以掌握可信的解剖学艺术。您将了解所有关于英雄肌肉的知识,如二头肌、三头肌、股四头肌、斜方肌、三角肌、腹肌、背阔肌等等!
关于您的导师
您的导师 Henning Sanden 从事角色雕刻已有 17 年。在他的电影经历中,他参与了《异形契约》、《加勒比海盗》、《毒液》、《环太平洋:雷霆再起》、《蝙蝠侠大战超人》等电影的拍摄工作!他还创建了无数的 FlippedNormals 教程,包括高级教程和 YouTube 视频,这使他成为教授本教程系列的独特资格。
为艺术家而不是医生而设计
《解剖学入门》是为想要塑造可信角色的艺术家而不是医生量身定制的。我们将复杂的解剖学简化为实用知识,您可以立即在您的艺术中使用。虽然我们在有意义的地方使用正确的解剖学术语,但我们始终致力于使解剖学实用且易于理解。
《解剖学入门理论与实践的完美结合》
分为第 1 部分:学习解剖学和第 2 部分:雕刻人体。在第 1 部分中,您将学习解剖学理论、创建可信解剖学的秘诀,以及您需要了解的有关人体重要骨骼和肌肉的所有信息。在第 2 部分中,您将学习如何雕刻完整的人物,并将知识付诸实践。
所有实时
解剖学入门中的所有视频均完全实时叙述,没有任何延时。你所看到的一切都是按照你所看到的方式进行雕刻和教授的,使其易于理解和遵循。
技能水平
解剖学简介分为两部分:
第 1 部分 – 学习解剖学:适合所有技能水平,根本不需要任何雕刻技能。
第 2 部分 – 雕刻人物:为了充分利用第 2 部分,您需要了解如何使用 ZBrush – 或您选择的雕刻软件。
你将学到什么
涵盖所有重要的表面肌肉
为什么骨骼是一切的基础
如何继续学习解剖学
如何塑造完整的肌肉角色
人体比例
成功解剖学的秘诀
如何理解复杂的解剖学术语附赠
PDF 指南
访问有用的 PDF 指南以强化内容你在视频中学习。它是使解剖学术语和概念易于理解的完美伴侣。
MP4 | Video: h264, yuv420p, 1920×1080 | Audio: aac, 44100 Hz | Duration: 16h 09m | 7.56 GB
Genre: eLearning | Language: English
Welcome to Introduction to Anatomy! In this tutorial, you’ll learn everything you need to know about anatomy as an artist, so you can create your own characters with confidence. We’re taking the complicated topic of anatomy and breaking it down into simple terms – finally making it accessible to everyone regardless of skill level and previous experience.
Welcome to Introduction to Anatomy! In this tutorial, you’ll learn everything you need to know about anatomy as an artist, so you can create your own characters with confidence. We’re taking the complicated topic of anatomy and breaking it down into simple terms – finally making it accessible to everyone regardless of skill level and previous experience.
In Introduction to Anatomy we’re covering all the core building blocks of the human body and learning to create life-like characters. But this tutorial isn’t just a wiki on muscles and bones – it’s a journey to understanding the fundamental anatomy that makes us all unique. Discover the key elements of bones, muscles, fat, and skin, and how to use them to create believable and captivating characters.
Learn the Anatomy Recipe
Learn the step-by-step recipe for creating characters that feel grounded and real. While anatomy might seem complex, fear not! We’ve broken it down into a simple 4-step process, giving you a clear and practical roadmap to master the art of believable anatomy. You’ll learn all about the hero muscles like the biceps, triceps, quadriceps, trapezius, deltoid, abs, latissimus dorsi – and many more!
About your Instructor
Your instructor, Henning Sanden, has been sculpting characters for 17 years. During his film experience, he’s worked on movies such as Alien Covenant, Pirates of the Caribbean, Venom, Pacific Rim: Uprising, Batman V Superman – and many more! He’s also created countless FlippedNormals tutorials, both premium tutorials and YouTube videos, making him uniquely qualified to teach this tutorial series.
Made for Artists, Not Doctors
Introduction to Anatomy is tailor-made for artists who want to make believable characters, not for doctors. We’re simplifying complex anatomy into practical knowledge that you can immediately use in your art. While we use the correct anatomical terms where it makes sense, we always focus on making the anatomy practical and easy to understand.
The Perfect Blend of Theory and Practical
Introduction to Anatomy is split into Part 1: Learning Anatomy and Part 2: Sculpting a Figure. In Part 1, you’ll learn the theory of anatomy, a recipe for creating believable anatomy, and everything you need to know about the important bones and muscles in the human body. In Part 2, you’ll learn how to sculpt a full figure, putting the knowledge to the test.
All Real-Time
All videos in Introduction to Anatomy are fully narrated in real-time without any timelapses. Everything you see is sculpted and taught as you see it, making it easy to understand and follow.
Skill Level
Introduction to Anatomy comes in two parts
PART 1 – LEARNING ANATOMY: Suitable for all skill levels, and doesn’t require any sculpting skills at all.
PART 2 – SCULPTING A FIGURE: To get the most out of Part 2, you’re expected to know how to use ZBrush – or a sculpting software of your choice.
What You’ll Learn
All important surface muscles are covered
Why the skeleton is the foundation for everything
How to keep learning anatomy
How to sculpt a full muscular character
Human proportions
The recipe for successful anatomy
How to understand complex anatomical terms
Bonus PDF Guide
Access a helpful PDF guide to reinforce what you learn in the videos. It’s the perfect companion to make anatomical terms and concepts easy to digest.
CONTAINS
55 Video Tutorials
Scene files
21 Page Help PDF
SOFTWARE USED
ZBrush 2022
CHAPTER LIST
PART 1 – LEARNING ANATOMY
01 – Why Learn Anatomy
02 – Anatomy Vs Design
03 – Correct Enough
04 – Proportions
05 – Building Blocks
06 – Bones Overview
07 – Muscles Overview
08 – Fat Overview
09 – Skin Overview
10 – Anatomical Terms Explained
11 – Torso Overview
12 – Torso Skeleton
13 – Torso – Muscleoverview
14 – Torso – Muscles – Front
15 – Torso Muscles – Back
16 – Arm – Skeleton
17 – Upper Arm – Muscles
18 – Forearm Muscles Overview
19 – Forearm – In-depth
20 – Hands
21 – Legs – Skeleton
22 – Leg Muscles Overview
23 – Legs Muscles Upper
24 – Legs Muscles Lower
25 – Feet
26 – Neck Bones
27 – Neck Muscles
28 – Skull
29 – Shapes Of The Face
30 – Anatomy Exercises
PART 2 – SCULPTING A FIGURE
01 – Figure – Proportions
02 – Figure – Skeleton 01
03 – Figure – Skeleton 02
04 – Figure – Torso Muscles 01
05 – Figure – Torso Muscles Back
06 – Figure – Upper Arm
07 – Figure – Lower Arm
08 – Figure – Upper Legs – Start
09 – Figure – Lower Legs
10 – Figure – Neckhead
11 – Design Pass – 01 – Start
12 – Design Pass – 02 – Start
13 – Design Pass – 03 – Start
14 – Facial Features
15 – Face Refinement
16 – Face Refinement02
17 – Hands
18 – Feet
19 – Refinement 01
20 – Refinement 02
21 – Refinement 03
22 – Refinement 04
23 – Head Refinement01
24 – Overall Refinement 01
25 – Overall Refinement 02

原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/46356.html