
在 Paul Gaboury 的 10 模块课程中了解 ZBrush 4R7 的来龙去脉,特别关注用于机械创建的最新硬表面建模工具以及使用新的 Keyshot Bridge 创建令人惊叹的最终渲染的技巧!
在这 10 个模块的课程中,Pixologic 的首席开发人员 Paul Gaboury 将带您了解 4R7 的所有内容。直接来自 ZBrush 制造商的特色项目和现场评论!
5个最重要的课堂:
- 了解 ZModeler 的动作和目标如何协同工作,并使用 QMesh 模式对捕捉和动态创建孔进行独特控制。
- 如何创建 NanoMesh 笔刷并使用 NanoMesh 在不增加多边形数量的情况下添加大量细节。
- 使用 ArrayMesh 创建硬表面场景,包括建筑物、轨道、楼梯等。
- 使用新的 FBX 插件将一个文件中的项目导入和导出到 Maya 或 Unity 等程序。
- 在 ZBrush 中创建复杂的材质并使用 ZBrush 到 Keyshot Bridge 创建逼真的渲染,并在 Photoshop 中进行最后润色。
Uartsy – ZBrush4R7 Everything You Want To Know…with a side of mech
13 Modules | Video: AVC (.mp4) 1280×720 | Audio: AAC 48KHz 2ch | 10.7 GB
Genre: eLearning | English
Learn the ins and outs of ZBrush 4R7 during this 10 module course with Paul Gaboury, with a special focus on the latest hard surface modeling tools for mech creation and tips for creating a stunning final render with the new Keyshot Bridge!
In this 10 module course Pixologic’s lead developer, Paul Gaboury, will take you through everything 4R7. Feature focused projects and live critiques directly from the makers of ZBrush!
The 5 most important lessons:
- Understanding how the actions and targets of ZModeler work together, and using QMesh mode for unique control of snapping and creating holes on the fly.
- How to create a NanoMesh brush and use NanoMesh to add an extreme amount of detail with out adding to the polygon count.
- Using ArrayMesh for hard surface scene creation, including buildings, tracks, staircases, and more.
- Using the new FBX plug-in to import and export items in one file to programs like Maya or Unity.
- Creating complex materials in ZBrush and creating realistic renders with the ZBrush to Keyshot Bridge, with finishing touches in Photoshop.

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