本课程涵盖如何将 Marvelous Designer 融入布料工作流程,用于实时角色创作,涵盖软件基础知识以及创建逼真且风格化服装的高级技巧。课程将首先介绍该软件,并创建现代当代服装,然后深入探讨使用 Marvelous Designer、Zbrush 和虚幻引擎创建各种材质的高精度服装的项目工作流程。学生不仅将学习如何使用该软件,还将深入了解如何为 AAA 游戏创建逼真且美观的服装。
学生将学习 Marvelous Designer 的高级技巧、如何在 Marvelous Designer 和 Zbrush 之间进行迭代、接缝、针脚和褶皱如何增强真实感和吸引力,以及如何重新拓扑布料以获得高质量的烘焙和动画效果。学生将完成多个作品集,包括基于提供的概念艺术的当代服装和幻想服装。
Michele Ahn | Duration: 10:46 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 15,2 GB | Language: English
This course covers how to incorporate Marvelous Designer into cloth workflows for real-time character creation, from software basics to advanced techniques for creating realistic and stylized garments. The course will begin with an introduction to the software by creating modern, contemporary garments and then a deep dive into project workflow for highly detailed clothing of various materials using Marvelous Designer, Zbrush, and Unreal Engine. Not only will students learn how to use the software, but gain a deeper understanding of how to create realistic and appealing garments for AAA games.
Students will learn advanced techniques for Marvelous Designer, how to iterate between Marvelous Designer and Zbrush, how seams, stitching, and folds can aid in realism and appeal, and tricks for retopologizing cloth for quality bakes and animation. Students will complete multiple portfolio pieces, including contemporary costuming and fantasy garments based on provided concept art.
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