
跳入 ZBrush 学习雕刻这个场景,烘焙法线贴图,然后在 Marmoset 中呈现场景!
在本系列中,Emiel Sleegers 将介绍如何使用 Maya 和 ZBrush 雕刻和构建地下墓穴环境。首先,他将在 Maya 中创建和展开一些基础网格,然后将这些网格带入 ZBrush,在那里他将涵盖诸如 dynamesh、附加损坏雕刻、插入网格等主题。然后,他将从那里将网格导出回 Maya 进行优化,然后将所有内容放入 Marmoset Toolbag 进行渲染。
更多关于导师:
Emiel Sleegers 是一位自学成才的 3D 艺术家,目前居住在荷兰。在过去的 3-4 年里,他一直在自学 3D 艺术,并在许多未宣布的项目中担任自由艺术家。他是所有 3d 事物的爱好者,并且喜欢与渴望学习的其他人分享他获得的知识。
有什么要求?
Marmoset
Pixologic 的 ZBrush
Autodesk 的 Maya 或类似的 3D 建模软件
我将从这门课程中得到什么?
超过 17 个讲座和 3 小时的内容!
学习在 ZBrush 中雕刻复杂场景
了解构建该场景的低多边形和烘焙法线贴图的基础知识
学习在 Marmoset 中呈现和设置场景
目标受众是什么?
已经了解 ZBrush 的中级到高级用户 已经
了解 Maya 的学生
Learn to Sculpt an Underground Catacomb with ZBrushMP4 | Video: 1280×720 | 59 kbps | 44 KHz | Duration: 4 Hours | 1.97 GB
Genre: eLearning | Language: English
Jump into ZBrush and learn to sculpt this scene, bake the normal maps, and then present the scene in Marmoset!
In this series, Emiel Sleegers is going to be covering how to sculpt and build a catacomb environment using Maya and ZBrush. For starters he will be creating and unwrapping some base meshes within Maya, and from there he will be taking said meshes into ZBrush where he will covering topics such dynamesh, additional damage sculpting, insert mesh, and more. From there, he will then export the meshes back to Maya for an optimization pass and then take everything into Marmoset Toolbag for rendering.
More about the Instructor:
Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He’s been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He’s a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.
What are the requirements?
Marmoset
Pixologic’s ZBrush
Autodesk’s Maya or a similar 3d modeling software
What am I going to get from this course?
Over 17 lectures and 3 hours of content!
Learn to sculpt a complex scene in ZBrush
Understand the basics of building the low poly and baking normal maps of this scene
Learn to present and setup the scene inside of Marmoset
What is the target audience?
Intermediate to Advanced users who already have an understanding of ZBrush
Students who already have an understanding of Maya

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