Altering Body Weight in ZBrush

Altering Body Weight in ZBrush

在整个 ZBrush 教程中,我们将探索如何通过了解人体的脂肪分配来雕刻模型以使其看起来更逼真。我们的目标是挑战你的解剖技能,让你思考通过给我们的角色增加重量来了解什么是“现实主义”。首先,我们将关注角色原型,然后继续研究脂肪在身体上的沉积位置,更重要的是,它在男性和女性中有何不同。

在本次 ZBrush 培训结束时,您将扩展您对人体的了解,并在为您的造型添加真实感方面处于领先地位。

Dixxl Tuxxs – Altering Body Weight in ZBrush

1h 55m | Audio: aac, 32KHz, mono | Video: h264, yuv420p, 1280×720, 15.00 fps | 991MBGenre: eLearning | Project Files Included 

Throughout this ZBrush tutorial we’ll explore how to sculpt models to look more realistic by understanding fat allocation on the human body.
We’ll aim to challenge your anatomy skills and make you think outs

ide the box in regards to what is “realism” by adding weight to our characters. First we’ll focus on character archetypes, then move on to studying where fat deposits on the body and more importantly how it differs in men and women.

By the end of this ZBrush training you’ll have expanded your knowledge of the human body and be ahead of the curve when it comes to adding realism to your sculpts.

Altering Body Weight in ZBrush

 

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/27109.html

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