
欢迎来到游戏角色创作:在 Zbrush 中雕刻。学习数字雕刻和基本解剖学的课程。本课程从一开始就引导您完成 Zbrush 程序,如何在软件中导航,了解画笔,如何使用蒙版,使用 dynamesh,创建肌肉定义,为角色添加盔甲、鞋子和布料,调整灯光和材料,最后是如何摆姿势和渲染你的角色来拍美照。本课程专为 3D 艺术家设计,他们希望通过实施正确的比例、准确的解剖结构、为自己的 3D 角色创建额外的细节(例如静脉、毛孔和磨损)来将他们的技能提升到一个新的水平。花点时间观看预览视频,以便您了解科拉松·布莱恩特的教学风格。如果你喜欢你听到的和看到的,
本课程适用于:
想要学习如何使用 Zbrush
的人 想要将雕刻技巧提升到新水平的
人 想要学习基本人体解剖学的人
Duration 11h 30m Project Files Included MP4
Game Character Sculpting using Zbrush
Info:
What you’ll learn
Create a professional realistic character
Effectively use brushes in Zbrush
Use masking tool
Sculpt with Dynamesh
Create believable muscle definition
Build armor, cloth, and shoes
Lighting, rendering, and photo editing
Basic human anatomy
Requirements
Zbrush
Photoshop
Course Info
Welcome to Character Creation For Games: Sculpting in Zbrush. The course to learn digital sculpting and basic anatomy. The course walks you through Zbrush program from the very beginning, how to navigate in the software, knowing the brushes, how masking can be used, working with dynamesh, creating muscle definition, adding armor, shoes, and cloth to the character, adjusting lights and materials, and finally how to pose and render your character for a beauty shot. This course is designed for 3D artists who want to take their skills to the next level by implementing correct proportions, accurate anatomy, creating extra details such as veins, pores, and wear and tear to their own 3D character. Take the time to look at the preview videos so you can get a feel of Corazon Bryant’s teaching style. If you like what you hear and what you see, come and join this course.
Who this course is for:
Everyone who wants to learn how to use Zbrush
Artists who want to take their sculpting skills to the next level
Everyone who wants to learn the basic human anatomy
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