FXPHD – HOU145 – Impact Based Particle Setups in Houdini

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史诗电影魔术的关键组成部分之一发生在毁灭场景中发射的成千上万个粒子中。它可能是倒塌的建筑物、汽车撞击、树木和树叶折断或对地面的撞击。观众的眼睛将从撞击发出的大量粒子中收集兴奋、运动感和第三级细节。

本课程由 Jeronimo Maggi 教授,涵盖如何雕刻和完善大多数 FX 镜头工作中这个极为常见的方面:次级粒子的创建及其背后的技术和创意过程。将涵盖适当的尺寸分布、形状、运动和方向。完成课程后,您将拥有出色的设置以用于下一个制作,以使镜头看起来更好并更快地完成。

Jeronimo Maggi 的职业生涯始于 3D 通才,过去 5 年一直与 Houdini 合作担任 FX 艺术家。他在教育领域工作了几年,教授 Houdini,目前在温哥华动物逻辑公司担任 CFX 技术总监。除了 Houdini,他还使用 Python 编程,并喜欢创建工具来加快工作流程。

Duration 6h 11m Project Files Included MP4

Title: FXPHD – HOU145 – Impact Based Particle Setups in Houdini

Info:
One of the key components of epic movie magic happens in the thousands upon thousands of particles emitting in destruction scenes. It might be a collapsing building, a car impact, broken trees and leaves, or an impact on the ground. The eyes of the audience will gather the excitement, sense of motion, and tertiary detail from the large arrays of particles being emitted from an impact.

This course, taught by Jeronimo Maggi, covers how to sculpt and perfect this extremely common aspect of most FX shot work: the creation of secondary particles and the technical and creative processes behind it. Appropriate size distributions, shaping, motion, and orientations will be covered. On completion of the course, you will have great setups to bring to the next production to get shots looking better and finalled faster.

Jeronimo Maggi started his career as a 3D generalist and has been working with Houdini as an FX Artist for the last 5 years. He worked for several years in the education field teaching Houdini and currently works in Animal Logic Vancouver as a CFX Technical Director. Aside from Houdini, he is also programs in Python and enjoys creating tools to speed up workflows.

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