
游戏开发管道是任何游戏工作室的关键部分。无论您是单人秀还是拥有数百名员工的公司,您都需要一种高效且稳定的方式来创建您的游戏工件,并以最少的努力或对整个开发过程的中断来无缝更新它们。在本课程中,从 Houdini 到 Unity:高级生产流水线,您将学习使用 Houdini 和 Unity3D(两个最著名的游戏开发工具)创建高效流水线的步骤。首先,您将探索如何设置您的 Unity 项目,以便在 Houdini 中创建的工件将被自动导入,完成动画控制器、动画状态和预制构造。接下来,您将了解在创建要导入 Unity 的游戏工件时如何使用 Houdini 来最大化您的制作。最后,您将介绍如何使用新管道在 Unity 中快速无缝地更新游戏资产。在本课程结束时,您将能够以前所未有的速度将游戏推向市场。所需软件:Houdini 和 Unity。
Duration 6h 23m With Project Files MP4
Houdini to Unity: Advanced Production Pipeline
Info:
Game development pipelines are a critical part of any game studio. Whether you’re a one-man show or a company of hundreds of employees, you’ll need an efficient and stable way to create your game artifacts, and update them seamlessly with minimum effort or interruption to the total development process. In this course, Houdini to Unity: Advanced Production Pipeline, you’ll learn the steps to create an efficient pipeline using Houdini and Unity3D – two of the most prominent game development tools. First, you’ll explore how to setup your Unity project, so that artifacts created in Houdini will be imported automatically complete with animation controllers, animation states, and prefab construction. Next, you’ll discover how to use Houdini to maximize your production when creating game artifacts to be imported into Unity. Finally, you’ll cover how to use your new pipeline to update game assets quickly and seamlessly within Unity. By the end of this course, you’ll be able to get your game to market faster than ever. Software required: Houdini and Unity.
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