
本培训涵盖如何在 Houdini 中设置毛茸茸的生物和制作发型。
培训包含4个项目。我们将从一个简单的毛茸茸的生物开始,构建三种发型。一个短的,一个长的和一个马尾辫。我还添加了一个章节,该章节将为您简要介绍我的编织设置。
在培训过程中,我将涵盖从引导梳理到法线和速度矢量的所有内容。使用属性来控制最终头发的密度、卷曲和结块。种植指南以构建更长的更艺术家控制的发型并构建完全程序化的马尾辫设置。
Rohan Dalvi – Hairy Houdini
This training covers how to setup furry creatures and make hairstyles in Houdini.
The training contains 4 projects. We’ll start with a simple furry creature and build three hairstyles. A short, long and a ponytail. I’ve also added a chapter which will give you a simple overview of my braid setup.
Over the course of the training I’ll cover everything from guide combing via normals and velocity vectors. Using attributes to control the density, frizz and clumping of the final hair. Planting guides to build a longer more artist controlled hairstyles and building a fully procedural ponytail setup.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/25335.html