
第1部分
课程说明:
在本课程中,我们将使用 Houdini 中的 PyroFX 创建爆炸。在本系列中,我将更多地关注弹片爆炸,我们将使用粒子来驱动我们的模拟,我们还将构建一个设置,以便稍后我们可以轻松地更改它。我会尽量保持一切简单。看完本教程后,您可以在 Houdini 中使用粒子轻松创建自己的爆炸。在以后的系列中,我们将讨论更详细和更高级的内容。
发布时间:03/20/2017
第2部分
课程说明:
在这个系列中,我们将看看如何制造火爆。我们首先要创建我们的源,然后我们将把它带到 dopnet。然后我们要施加一些力来实现我们想要的形状。最后,我们将缓存它并应用一些闪电并将其渲染出来。这将是系列 3 的最后准备部分。在下一个系列中,我们将利用我们在第一和第二系列中学到的知识,制作一些高级爆炸和电影质量渲染。
发布时间:2017/11/21
CGCircuit – Explosion with PyroFX Series 1 and 2
Info:
Part 1
Course Description:
In this course we will create the explosions with PyroFX in Houdini. In this series i will focus more on shrapnel explosion, we will use particles to drive our simulation and also we will build a setup so later we can easily change it if we want to. I’ll try to keep everything as simple as possible. After watching this tutorial you can easily create your own explosion using particles in Houdini.In future series we will talk more in more detail and more advance stuff.
Released on: 03/20/2017
Part 2
Course Description:
In this series we gonna take a look how to create fire explosion. We first gonna create our source then we will bring it to dopnet. Then we gonna apply some forces to achieve the shape that we want. Finally we will cache it and apply some lightning and render it out. This is gonna be final preparation part to Series 3. In the next series we gonna take what we learn in first and second series and make some advanced explosion and film quality rendering.
Released on: 11/21/2017
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/25527.html