Learn to Unwrap and Texture a Stylized Character for Games

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在本课程中,Ryan Ribot 我们将教授必要的技能,为游戏制作准备和手绘 3D 角色。首先,他将专注于设置拓扑和 UV 的过程,因为这是作为纹理艺术家理解的重要过程。在此之后,真正的乐趣开始了:我们将深入了解肤色以及渲染体积和颜色变化的简单原则,最后,我们将了解其他材料,如木材、皮革和布料。所有这些都将使用 3D Coat、Photoshop 和 Maya 的组合完成,最终输出在 Marmoset 2 中。

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 24 lectures (3h 57m) | Size: 1.88 GB

In this course we will learn the necessary skills to texture a 3D Game-Character in the hand-painted style!


What you’ll learn:
Model and texture the low poly mesh for a video game character
Regenerate clean topology from the high poly source model and UV unwrap it to prepare for textures
Learn to texture a character using the popular hand-painted game texturing style

Requirements
3D-Coat
Adobe Photoshop or a similar image editing software
Autodesk’s Maya
Marmoset 2 for the final renders (though not mandatory for painting)

Description
In this course, Ryan Ribot we will be teaching the necessary skills to prepare and hand paint a 3D Character for game production. To begin, he will focus on the process of setting up topology and UVs, as this is an important process to understand as a texture artist. Following this, the real fun begins: we will dive right into skin tones and simple principles of rendering volume and color variations, and finally, we will learn about other materials such as wood, leather, and cloth to close out with. All of this will be done using a combination of 3D Coat, Photoshop and Maya, with a final output in Marmoset 2.

(Students – please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

Who this course is for
Intermediate to advanced game art students interested in learning a new art style for video games

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/17332.html

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