Creating Stylized Robot in Maya

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在本课程中,您将从头开始学习如何在 Maya 中对风格化硬表面机器人进行建模和纹理化。我们从非常基础的东西开始,比如 Maya 界面、项目文件夹设置、在 Maya 和 Photoshop 中设置图像平面。通过本课程,我们将讨论 Maya 和 Photoshop 的惊人功能以及如何高效工作的提示和技巧,以便您可以更快、更准确地获得结果。

了解如何使用 Maya 为游戏创建 3D 模型和资产。我们开始非常简单,因此您只需很少或没有经验就可以了。通过我们的在线教程,您会惊讶于自己所能取得的成就。

如果您是一个完整的初学者,我们会教您所有您需要的建模基础知识。如果您是一名艺术家,我们将教您如何将您的资产变为现实。如果您是一名编码员,我们将教您建模和设计原则。

本课程旨在教授艺术专业学生如何使用 Maya,并使他们更加自信地从头开始开发自己的角色设计。每一步都有清楚的解释,因此学生可以轻松地跟上。

Genre: eLearning | MP4 | Video: h264, 1280×720 | Audio: AAC, 48.0 KHz
Language: English | Size: 4.91 GB | Duration: 6h 58m

What you’ll learn
How to learn Maya from scratch
How to texture in Photoshop
How to upload your portfolio to Sketchfab
How to model hard-surface in Maya
How to create hard-surface model with proper topology
Shading your objects
Stylized Texturing
Creating proper UV
Importing to Game Engine
Lighting and Rendering your object
Setting up Maya scene properly
3 Point-Lighting
Uv-unwrapping

Description
In this course you will learn from scratch on how to model and texture stylized hard-surface robot in Maya. We start with very basis stuff like Maya interface, project folder setup, setting up image plane in Maya and Photoshop. Through the course, we will discuss the amazing features of Maya and Photoshop as well as tips & tricks on how to work efficiently so you can achieve the result much faster and accurate.

Learn how to create 3D Models and Assets for games using Maya. We start super simple so you’ll be ok with little or no experience. With our online tutorials, you’ll be amazed what you can achieve.

If you’re a complete beginner, we’ll teach you all the modelling fundamentals you’ll need. If you’re an artist, we’ll teach you to bring your assets to life. If you’re a coder, we’ll teach you modelling and design principles.

This course is designed to teach art students how to use Maya and become more confident with it to develop their own character designs from scratch. Each step is explained clearly so the student can follow along with ease.

What will you learn?

Getting started with Maya and understanding the interface

Modeling your own objects and scenes

Shading your objects

Creating proper UVs

Texturing your objects

Lighting your scene and creating shadows

Rendering your project

Exporting your character into Game Engine (Unity)

Exporting your character to SketchFab

Who this course is for:
Beginner Maya user
People who have no experience with Maya or Photoshop and want to learn it
People who want to learn 3d modeling and texturing for games and animation
People who want to learn game/animation pipeline

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/12057.html

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