Video Games Animation Course – Animating An In Game Jump

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准备好在 Autodesk Maya 中制作自己的游戏动画!

学习并掌握开始制作动画所需的一切 – 由 Bafta 获奖动画师教授

在本课程中,您将学习如何从头开始创建游戏中的空闲循环。

在本课程中,我们将介绍如何为游戏中的空闲周期设置动画。我们将使用与 Ryu 相似(来自街头霸王)的块装置来创建他的经典空闲姿势。所有这些原则都可以应用于您想要创建的任何空闲。臀部的姿势和运动将花费大量细节,以使一切正常并具有吸引力。

该课程将涵盖以下领域

跳跃介绍

第一次通过阻挡跳跃

第二遍花键

抛光跳跃

结论

本课程将展示如何创建一个可以编辑以适合您的角色的游戏空闲周期。将教授基本的身体力学奠定坚实的基础。这是启动任何动画项目的关键。

本课程是七系列课程的第一部分。其他课程将教授如何创建空闲、步行、跳跃、连击、击球和空闲战斗。

所有这些课程都是视频游戏动画课程的一部分。Opi 将以游戏行业的方式教授动画,因为他也是一名在职的专业动画师。

Published 05/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 10 lectures (1h 30m) | Size: 1.4 GB

Animating An In Game Jump

What you’ll learn
Creating An Appealing Idle Pose
Animating An In Game Jump
Polishing Animation
Introduction to the jump

Requirements
Maya or any other 3D package

Description
Get ready to do your own in game animations in Autodesk Maya!

Learn and master everything you need to know to get started in animation – taught by a Bafta award winning animator

In this course, you’ll learn how to create an in game idle cycle from scratch.

In this class we will cover how to animate an in game idle cycle. We will use the block rig of a Ryu look alike (from streetfighter) to create his classic idle pose. All these principle can be applied to any idle you will to create. Great detail will be spent of the posing and motion of the hips to get everything working right and have appeal.

The course will cover the following areas

Introduction to the jump

First pass blocking the jump

Second pass Splining

Polishing the jump

Conclusion

This course will show how to create a in game idle cycle that can be edited to suit your character. The basic body mechanics will be taught to lay down a strong foundation. This is key to starting any animation project.

This course in part one of a seven series course. Other courses will teach how to create idle, walks, jumps, combos, take hits and combat idle.

All these courses are part of the Video Games Animation course. Opi will be teaching animation the way its done within the games industry as he is also a working professional animator.

Who this course is for
Everyone

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