
在本课程中,您将学习创建适合电影或游戏电影的专业全身角色的完整过程。
我们将从使用球体从头开始雕刻我们的角色开始。我们将使用各种Blender雕刻工具,例如“ Clay Strips”笔刷,“ Grab”笔刷,“ Draw Sharp”,“ Scrape”,“ masking”等等。一旦我们有了适合自己角色的主要形式,我们将继续进行拓扑重建,以便获得干净的网格,从而可以添加更多的次生和微观皮肤和布料细节。我将向您展示为角色创建良好拓扑的正确方法,以便它可以完全投入生产。我们将深入研究我们的角色,优化和组织UV,以便最大程度地利用它来获得更好的高质量分辨率纹理。使用Blender的内置绘画模式,我们将从头开始为角色的皮肤和衣服进行手工绘画。我将向您展示如何创建纹理和材料以实现逼真的眼睛,织物,皮革和金属。我们将通过烘焙过程来为角色创建法线贴图。为了制作逼真的头发,我们将使用Blender的粒子系统。我将向您展示正确的发型设计方法,以便您可以完全控制并生成您真正想要的发型类型。
我们还将继续进行步骤,以对详细的奖章和精美的剑进行建模,这将成为我们角色的道具。最后,您将点亮并渲染出美丽的图像,可用于增强您的投资组合。
本课程是针对中级艺术家的,因此在您深入了解本课程之前,请确保您至少对Blender有基本的了解。
Duration 53h 30m MP4
Title: Victory3D – Complete Guide to Realistic Character Creation in Blender
Info:
Tutorial 53.5hours
Total video: 130
project files included
Requirements:
You should have a basic knowledge of Blender
In this course, you will learn the complete process of creating a professional full body character that is ready for movies or for game cinematics.
We will begin by sculpting our character from scratch using a sphere. We will use a variety of Blender sculpting tools such as the Clay Strips brush, the Grab brush, Draw Sharp, Scrape, masking and many more. Once we have our primary forms down for our character, we will move on to retopologizing so we can get a clean mesh that will allow us to add more secondary and micro skin and cloth details. I will show you the correct way to create a nice topology for your character so it can be fully ready for production. We will dive into unwrapping our character, optimizing and organizing our UVs so we can get the most out of it for better higher quality resolution textures. With Blender’s built-in paint mode, we will hand paint our character’s skin and clothing from scratch. I will show you how to create textures and materials to achieve realistic looking eyes, fabric, leather, and metal. We will go through the baking process to create our normal maps for our character. To make realistic hair, we will use Blender’s particle system. I will show you the proper method of styling hair so you will have full control and produce the type of hair style that you really want.
We will also go to the steps of modeling a detailed medallion and an amazing looking sword that will serve as a prop for our character. Last you will light and render a beautiful image that you can use to boost your portfolio.
This course is for intermediate artists so before you dive into this, make sure that you have at least a basic understanding of Blender.
If you are looking to create a character that is 100% made in Blender, then this course is for you. You will learn sculpting, 3d modeling, unwrapping, texturing, baking, lighting, rendering, and compositing all just using one single outstanding program.
Do you want to see a dramatic change in your skills? Now is the time to implement new strategies and tactics that will get you to start producing the results that you want and go beyond what is required for your portfolio. With this course, you can make sure that you will see a huge improvement in your skills like never before. Becoming a great character artist is a continuous journey that never ends, so come and join this course at Victory3D.
WHAT YOU WILL LEARN :
Sculpt realistic muscles and skin details
Create production-ready topology
Create nice clean UVs
Paint realistic skin texture
Achieve believable fabric, leather and metal
Create realistic CGI eyes
Proper method of styling hair
Render and composite beautiful renders
Create props such as sword and medallion
Sculpt, Model, Retopologize, Unwrap, Bake, Texture, Render & Composite ALL-IN-ONE Software.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/7167.html