
在有关数字照明基础知识的课程中,我们将研究光的工作原理,如何在Blender’s Cycles和Eevee中对其进行模拟,以及如何使用它来使渲染效果令人惊叹。
照明可以制作或破坏我们的渲染图
如果您已经对对象建模,则下一步就是炫耀它!就像摄影师选择要强调的对象的特质一样,照明的任务是发挥出所创造出的最佳效果。在有关数字照明基础知识的课程中,我们将研究光的工作原理,如何在Blender中进行模拟以及如何使用它使您的项目看起来很棒。
我们将从循环开始,讨论照明对象和环境照明的所有主要属性,以及如何调整它们以获得所需的结果。在此过程中,您将学习有关路径跟踪以及灯光一般如何工作的重要概念,这将帮助您自己创建任何照明效果。
从那里开始,我们将切换到Eevee,并在栅格化过程中对阴影,环境和反射光的影响进行神秘化处理,以便在不引起额外麻烦的情况下尽可能接近“循环”质量。
最后,我们将讨论最佳实践和一些技巧,这些技巧可以使渲染从“好但很无聊”立即转变为跳出屏幕,从而使您的照明效果从最佳变为最佳。
无论您是Blender的新手,还是只需要更新一下灯光游戏的专业人士,我都为您准备了此课程。前往第一堂课开始!
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Difficulty: Beginner | Genre: eLearning | Language: English | Duration: 30 Lessons (4h 25m) | Size: 3.33 GB
In this course about the fundamentals of digital lighting, we’re going to look at how light works, how it’s simulated in Blender’s Cycles and Eevee, and how you can use it to make your renders look amazing.
Lighting can make or break our renders
If you’ve already modeled an object, the next step is to show it off! Just like a photographer choosing which qualities of a subject to emphasize, your task with lighting is to bring out the best in whatever it is that you’ve created. In this course about the fundamentals of digital lighting, we’re going to look at how light works, how it’s simulated in Blender, and how you can use it to make your projects look amazing.
We’ll start off in Cycles and talk about all the main properties of light objects and environment lights and how to tweak them to get the results you want. Along the way, you’ll learn important concepts about path tracing and how light works in general, which will help you create any lighting effect on your own.
From there we’ll switch over to Eevee and demystify what’s going on with shadows, environments, and bounce lighting during rasterization, so you can get as close to Cycles quality as possible without the extra headache.
Lastly, we’ll look at how to take your lighting from good to great by talking about best practices and a few tricks that can instantly transform a render from “ok but kinda boring” to jumping right out of the screen.
Whether you’re brand new to Blender or a pro that just needs a refresher to up your lighting game, I made this course for you. Head over to the first lesson to get started!

原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/6589.html