Substance Painter – PBR texturing a goblin

Substance Painter – PBR texturing a goblin

通过“Substance Painter – PBR texturing a goblin”课程学习如何绘画3D模型。了解如何使用这些行业标准技术创建和应用逼真的PBR智能材质。将基本的3D模型转换为复杂的角色的课程,将教您如何使用这些简单的技术向角色添加自定义细节。

该课程对于任何级别的用户而言都很容易上手,课程将以快速介绍如何在Substance Painter中设置项目以及帮助您熟悉该软件开始。该课程包括屏幕上的按键,因此任何水平纹理艺术家都可以轻松地进行操作。

使用行业标准的3D纹理软件中易于遵循的方法来创建PBR妖精皮肤纹理。了解如何充分利用Substance Painter的内置材料库,以及如何自定义它们以满足您的需求。了解如何使用遮罩技术对肤色进行分层,以丰富妖精的外观。通过使用生成的曲率纹理贴图并使用它来突出显示角色的细节,探索为角色增加额外深度的方法。了解如何通过将自己的细节绘画到皮肤(例如划痕和疣)上来进一步提升角色的外观,以使其更加独特并使角色栩栩如生。

在本课程中,您将学习如何为角色打底衣。您将学习如何通过处理材料并在其顶部添加污垢来创建粗糙的织物外观。您还将学习如何将布料折痕添加为纹理,以及如何使用它来创建更逼真的布料细节。

该课程还将涵盖用于为妖精角色的剑形资产绘画的纹理化技术。它将教您如何老化道具并使它看起来更破烂,以适合整体角色设计。它会教您从Substance Painter内部制作漂亮的金属以及木材。这些课程将向您展示如何创建陈旧的木材以及泥泞的金属,并通过调整材料并掺入智能口罩来有目的地使它们看起来处于不良状态。

您将学习如何通过结合使用Alpha图案和三平面投影方法来使生物牙齿纹理化,从而为它们提供更多细节,并在几乎没有UV接缝可见性的情况下创造出更加可信的外观。在此过程中,您将学习如何制作发霉的牙齿以使其适合小妖精的性格,以及如何利用它来增加额外的深度并展现形状。

MP4 | Video: h264, 1280×720 | Audio: AAC, 48000 Hz
Language: English | Size: 859 MB | Duration: 1h 10m

[Find The Resource Pack In a Class Project]

Learn how to paint a 3D model with this ‘Substance Painter – PBR texturing a Goblin character’ course. Find out how you can create and apply realistic PBR smart materials using these industry standard techniques. Transform a basic 3D model into a complex character the lessons which will teach you how to add custom detail to your character using these simple techniques.

This course is easy to start for user of any level, the lessons will begin with a quick introduction on setting up the project within the substance painter as well as help you familiarise with the software. The course includes on screen keys so any level texture artist will be able to follow it through with ease.

Create a PBR goblin skin texture using easy to follow methods within an industry standard 3D texturing software. Find out how you can make use out of the Substance Painter’s built-in material library to the fullest and how you can customise them to suit your needs. Learn how to layer skins tones using masking techniques in order to enrich the look of a goblin. Discover ways for adding additional depth to your character by using generated curvature texture map and using it to highlight character’s detail. Find out how you can take the character’s look further by painting in your own detail onto the skin, such as scratches and warts, in order to make it more unique and bring the character to life.

In this course, you will be taught how to texture a basic cloth clothing for the character. You will learn how to create a ragged fabric look by manipulating materials and adding dirt on top of it. You will also learn how to add cloth creases as a texture and how to use it to create a more believable cloth detail.

The course will also cover texturing techniques for painting over a sword asset for the goblin character. It will teach you how to age the prop and make it look more tattered in order to fit the overall character design. It will teach you make great looking metal as well as wood from within the substance painter. The lessons will show you how to create an aged wood as well as a muddy metal and purposely make them look in bad condition by tweaking the materials and blending in smart masks.

You will learn how to texture creature teeth by using alpha patterns in combination with tri-planar projection methods in order to give them an additional detail and create a more believable look with little to no UV seam visibility. During the process you are going to learn how to create mouldy teeth to make it fitting for the character of a goblin and how to make use out of it to add an extra depth and bring out the shape’s form.

Find out how you can create realistic eyes for the character using this simple method shown within the course. In this Substance Painter course, you will be shown quick method for how you can make use out of the projection tool within substance painter in order to transfer color information from an image to a mesh.

The lessons will end off with a quick and easy guide to render a model within the 3D texturing program, using a built in Iray functionality. It will help you to set up a studio background within the render in order to get a better lighting quality. By the end of this course, you will be able to render high quality images and save them to share with others.

Substance Painter – PBR texturing a goblin

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