学习如何使用 Substance Designer 制作逼真的可自定义毛发材质,并将其转换为 Substance Painter 智能材质,从而控制毛发的流动和方向。在本教程中,育碧高级艺术家戴奇宇(又名 Aiden)将带您了解他的整个创作过程,并分享创作过程中的感悟。

Aiden 一步步演示了如何从高度图开始创建逼真的毛发材质。他分享了创建优质底色的个人技巧和技巧,并演示了如何公开参数和创建函数,从而实现材质的更多变化和控制。
跟随 Aiden 的讲解,了解如何在 Substance Painter 中直接控制毛发的方向、密度和比例。文中附有 Substance 源文件。
本教程非常适合希望拓宽其在完整 Substance 流程中的知识和技能的任何艺术家。
关于导师:
戴启宇(又名艾登)是一位资深艺术家,在育碧工作了七年。他曾参与《彩虹六号:围攻》等游戏的制作,目前正在参与《荣耀战魂》的制作。
Duration 2h 30m Project Files Included MP4
Title: Levelup.Digital – Creating a Smart Fur Material QiYuDai
Info:
Learn how to make a realistic customizable fur material using Substance Designer and make it into a Substance Painter smart material where you can then control the flow and direction of the fur. In this tutorial, Ubisoft Senior Artist Qiyu Dai (aka Aiden) takes you through his full creation process, sharing insights along the way.
Step-by-step, Aiden demonstrates how to create a realistic fur material beginning with the height map. He shares his personal tips and techniques for creating a good base color, and shows you how to expose parameters and create functions to allow for more variation and control over the material.
Follow along as Aiden explains how to control the direction, density, and scale of the fur directly in Substance Painter. Included is the Substance source file.
This tutorial is ideal for any artist looking to broaden their knowledge and skills in the full Substance pipeline.
About the Instructor:
Qiyu Dai (aka Aiden) is a Senior Artist who has been working at Ubisoft for the past 7 years. He has worked on titles such as Rainbow Six Seige and is currently working on For Honor.
Aiden started working with Substance Designer back in 2015. He trains artists in Substance and the PBR workflow for texture creation.
Contents:
2 hour 30 mins of training
Substance source file
1440 Resolution
Chapters:
Height Map Creation
Color & Opacity Creation
Expose Parameters
Publish & Setup in Painter
Render in Marmoset
Software Used:
Substance Designer
Substance Painter
Marmoset Toolbag
Level:
Beginner to Intermediate
Prerequisite:
Basic knowledge of software used
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