参加由动画主管克里斯蒂安·布里尔利 (Christian Brierley) 主讲的沉浸式工作坊,深入探索生物动画的世界。无论您是渴望探索生物动画艺术的初学者,还是希望精进技艺的资深动画师,本次工作坊都将为您提供所需的工具和技巧,助您为电子游戏生物创作引人入胜、栩栩如生的动画。
在 7.5 小时的课程中,你将踏上一段探索生物动画原理的旅程,从正确的参考资料收集、动作研究、关键姿势的搭建,一直到最终的演示。克里斯蒂安将指导你完成实践练习和案例分析,让你全面了解如何为你的 3D 游戏角色赋予生命。
本次工作坊使用了 Truong CG Artist 制作的 Runner Creature 绑定系统,建模和纹理工作由 Koushik Routh 完成。

Duration 7h 28m MP4
Title: The Gnomon Workshop – Creature Animation for Games
Info:
Dive into the world of creature animation with this immersive workshop designed for aspiring animators and game developers, taught by Animation Lead, Christian Brierley. Whether you’re a beginner eager to explore the art of creature animation, or an experienced animator looking to refine your skills, this detailed workshop will equip you with the tools and techniques needed to create compelling, lifelike animations for video game creatures.
Over the course of 7.5 hours, you’ll embark on a journey through the principles of creature animation, from proper reference collecting, motion studies, blocking out your key poses, and through to the final presentation. Christian will guide you through hands-on exercises and examples, providing you with a comprehensive understanding of how to breathe life into your 3D game characters.
This workshop uses the Runner Creature rig by Truong CG Artist with modeling and texture work done by Koushik Routh.
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